CMDR Vacaendack profile
(Hauler)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 16,095,753,904 cr |
Credits spent on ships | 2,101,203,796 cr |
Credits spent on outfitting | 4,353,522,291 cr |
Credits spent on repairs | 51,542,501 cr |
Credits spent on fuel | 1,335,913 cr |
Credits spent on munitions | 3,286,536 cr |
Insurance claims | 341 |
Total claim costs | 960,759,609 cr |
Combat |
|
Bounties claimed | 7,866 |
Profit from bounties | 404,925,335 cr |
Combat bonds | 8,172 |
Profit from combat bonds | 299,667,243 cr |
Assassinations | 568 |
Profit from assassinations | 59,664,697 cr |
Highest single reward | 1,978,500 cr |
Skimmers killed | 189 |
Crime |
|
Fines issued | 740 |
Lifetime fines value | 42,912,471 cr |
Bounties received/earned | 806 |
Lifetime bounty value | 4,937,365 cr |
Highest bounty issued | 1,274,100 cr |
Smuggling |
|
Black market network | 55 |
Black market profit | 133,789,733 cr |
Commodities smuggled | 17,653 |
Average profit | 773,351 cr |
Highest single transaction | 29,305,536 cr |
Trading |
|
Market network | 288 |
Trading profit | 15,286,069,238 cr |
Commodities traded | 200,455 |
Average profit | 6,745,838 cr |
Highest single transaction | 749,840,384 cr |
Mining |
|
Profits from mining | 14,673,055,217 cr |
Minerals refined | 24,899 |
Materials collected | 32,108 |
Exploration |
|
Systems visited | 15,985 |
Profits from exploration | 805,304,075 cr |
Level 2 detailed scans | 37,803 |
Level 3 detailed scans | 64,657 |
Highest payout | 16,916,663 cr |
Total hyperspace distance | 636,433 ly |
Total hyperspace jumps | 29,561 |
Max distance from start | 25,857.25 ly |
Max distance from Sol | 25,913.48 ly |
Max distance from Colonia | 32,557.18 ly |
Approximate time played | 31W 6D 12H 25M |
Passengers |
|
Total bulk passengers delivered | 476 |
Total VIPs delivered | 1,055 |
Total delivered | 1,531 |
Total ejected | 28 |
Search and Rescue |
|
Total items rescued | 13 |
Total profit | 235,327 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 2,736 |
Grade 1 upgrades generated | 441 |
Grade 2 upgrades generated | 451 |
Grade 3 upgrades generated | 687 |
Grade 4 upgrades generated | 655 |
Grade 5 upgrades generated | 502 |
Crew |
|
Crew credits earned | 1,787,296,099 cr |
Crew hired | 13 |
Crew fired | 3 |
Crew lost | 19 |
Multi-Crew |
|
Total time in multi-crew | 12H 55M 25S |
Time in gunner role | 1H 4M 26S |