CMDR superharek profile
(Asp Explorer)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3,129,881,708 cr |
Credits spent on ships | 1,154,905,236 cr |
Credits spent on outfitting | 956,528,631 cr |
Credits spent on repairs | 318,349 cr |
Credits spent on fuel | 201,809 cr |
Credits spent on munitions | 389,651 cr |
Insurance claims | 3 |
Total claim costs | 13,019,849 cr |
Combat |
|
Bounties claimed | 2,637 |
Profit from bounties | 126,585,829 cr |
Combat bonds | 198 |
Profit from combat bonds | 4,096,128 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 0 cr |
Skimmers killed | 912 |
Crime |
|
Fines issued | 20 |
Lifetime fines value | 4,540 cr |
Bounties received/earned | 41 |
Lifetime bounty value | 28,365 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 1,252,174 cr |
Commodities smuggled | 548 |
Average profit | 139,130 cr |
Highest single transaction | 1,229,184 cr |
Trading |
|
Market network | 103 |
Trading profit | 457,529,300 cr |
Commodities traded | 138,485 |
Average profit | 487,252 cr |
Highest single transaction | 49,615,146 cr |
Mining |
|
Profits from mining | 94,651,473 cr |
Minerals refined | 1,053 |
Materials collected | 2,672 |
Exploration |
|
Systems visited | 3,959 |
Profits from exploration | 315,771,653 cr |
Level 2 detailed scans | 2,925 |
Level 3 detailed scans | 38,029 |
Highest payout | 3,966,065 cr |
Total hyperspace distance | 159,194 ly |
Total hyperspace jumps | 7,229 |
Max distance from start | 5,029.23 ly |
Max distance from Sol | 5,090.08 ly |
Max distance from Colonia | 22,696.22 ly |
Approximate time played | 4W 6D 7H 5M |
Passengers |
|
Total bulk passengers delivered | 16 |
Total VIPs delivered | 20 |
Total delivered | 36 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 13,309 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 344 |
Grade 1 upgrades generated | 269 |
Grade 2 upgrades generated | 33 |
Grade 3 upgrades generated | 5 |
Grade 4 upgrades generated | 8 |
Grade 5 upgrades generated | 29 |
Crew |
|
Crew credits earned | 44,856,127 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 9M 3S |
Time in gunner role | 13S |
Time in fighter con role | 2H 1M 42S |
Total credits accrued | 783,187 cr |