CMDR Cavit profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9,177,493,127 cr |
Credits spent on ships | 1,840,878,160 cr |
Credits spent on outfitting | 3,460,212,236 cr |
Credits spent on repairs | 35,002,290 cr |
Credits spent on fuel | 1,417,950 cr |
Credits spent on munitions | 1,983,820 cr |
Insurance claims | 53 |
Total claim costs | 391,104,647 cr |
Combat |
|
Bounties claimed | 1,282 |
Profit from bounties | 45,245,966 cr |
Combat bonds | 345 |
Profit from combat bonds | 10,102,296 cr |
Assassinations | 84 |
Profit from assassinations | 2,448,856 cr |
Highest single reward | 262,840 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 469 |
Lifetime fines value | 3,934,132 cr |
Bounties received/earned | 173 |
Lifetime bounty value | 1,007,570 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 26 |
Black market profit | 11,162,231 cr |
Commodities smuggled | 6,470 |
Average profit | 144,964 cr |
Highest single transaction | 960,128 cr |
Trading |
|
Market network | 360 |
Trading profit | 1,635,307,168 cr |
Commodities traded | 523,139 |
Average profit | 612,475 cr |
Highest single transaction | 10,015,160 cr |
Mining |
|
Profits from mining | 1,935,339 cr |
Minerals refined | 408 |
Materials collected | 7,866 |
Exploration |
|
Systems visited | 5,739 |
Profits from exploration | 705,455,702 cr |
Level 2 detailed scans | 4,474 |
Level 3 detailed scans | 3,214 |
Highest payout | 12,718,245 cr |
Total hyperspace distance | 424,340 ly |
Total hyperspace jumps | 18,907 |
Max distance from start | 25,844.37 ly |
Max distance from Sol | 25,900.46 ly |
Max distance from Colonia | 23,615.86 ly |
Approximate time played | 113W 2D 16H 11M |
Passengers |
|
Total bulk passengers delivered | 7,843 |
Total VIPs delivered | 34 |
Total delivered | 7,877 |
Total ejected | 96 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 155,234 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 794 |
Grade 1 upgrades generated | 255 |
Grade 2 upgrades generated | 127 |
Grade 3 upgrades generated | 229 |
Grade 4 upgrades generated | 116 |
Grade 5 upgrades generated | 67 |
Crew |
|
Crew credits earned | 124,593,918 cr |
Crew hired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 27M 56S |