CMDR Jock McGraw profile
(Krait Phantom)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2,767,000,822 cr |
Credits spent on ships | 1,413,010,573 cr |
Credits spent on outfitting | 1,893,090,961 cr |
Credits spent on repairs | 7,457,057 cr |
Credits spent on fuel | 1,727,611 cr |
Credits spent on munitions | 232,578 cr |
Insurance claims | 20 |
Total claim costs | 35,172,455 cr |
Combat |
|
Bounties claimed | 354 |
Profit from bounties | 7,272,224 cr |
Combat bonds | 542 |
Profit from combat bonds | 10,868,600 cr |
Assassinations | 23 |
Profit from assassinations | 1,992,836 cr |
Highest single reward | 233,847 cr |
Skimmers killed | 68 |
Crime |
|
Fines issued | 60 |
Lifetime fines value | 214,984 cr |
Bounties received/earned | 5 |
Lifetime bounty value | 2,530 cr |
Highest bounty issued | 930 cr |
Smuggling |
|
Black market network | 16 |
Black market profit | 798,894 cr |
Commodities smuggled | 100 |
Average profit | 28,532 cr |
Highest single transaction | 127,848 cr |
Trading |
|
Market network | 461 |
Trading profit | 2,115,687,483 cr |
Commodities traded | 484,559 |
Average profit | 1,149,206 cr |
Highest single transaction | 183,969,216 cr |
Mining |
|
Profits from mining | 1,159,922,236 cr |
Minerals refined | 2,362 |
Materials collected | 10,438 |
Exploration |
|
Systems visited | 7,659 |
Profits from exploration | 621,686,389 cr |
Level 2 detailed scans | 31,278 |
Level 3 detailed scans | 97,653 |
Highest payout | 10,980,979 cr |
Total hyperspace distance | 237,454 ly |
Total hyperspace jumps | 12,421 |
Max distance from start | 22,010.38 ly |
Max distance from Sol | 10,881.09 ly |
Max distance from Colonia | 25,620.20 ly |
Approximate time played | 11W 15M |
Passengers |
|
Total bulk passengers delivered | 4,475 |
Total VIPs delivered | 293 |
Total delivered | 4,768 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 21 |
Total profit | 399,765 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 615 |
Grade 1 upgrades generated | 145 |
Grade 2 upgrades generated | 138 |
Grade 3 upgrades generated | 146 |
Grade 4 upgrades generated | 130 |
Grade 5 upgrades generated | 56 |
Crew |
|
Crew credits earned | 266,560 cr |
Crew hired | 2 |
Crew lost | 2 |