CMDR Jimbot70 profile

(Mandalay)

Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 33,561,260,175 cr |
Credits spent on ships | 2,943,959,124 cr |
Credits spent on outfitting | 3,560,487,892 cr |
Credits spent on repairs | 37,567,657 cr |
Credits spent on fuel | 695,763 cr |
Credits spent on munitions | 3,077,682 cr |
Insurance claims | 52 |
Total claim costs | 143,399,918 cr |
Combat |
|
Bounties claimed | 11,262 |
Profit from bounties | 805,037,399 cr |
Combat bonds | 1,752 |
Profit from combat bonds | 47,763,164 cr |
Assassinations | 46 |
Profit from assassinations | 11,563,709 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 1,546 |
Crime |
|
Fines issued | 258 |
Lifetime fines value | 181,151 cr |
Bounties received/earned | 187 |
Lifetime bounty value | 174,695 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 1,597,110 cr |
Commodities smuggled | 70 |
Average profit | 199,639 cr |
Highest single transaction | 789,693 cr |
Trading |
|
Market network | 160 |
Trading profit | 15,630,133,526 cr |
Commodities traded | 350,914 |
Average profit | 10,392,376 cr |
Highest single transaction | 707,109,069 cr |
Mining |
|
Profits from mining | 8,796,647,428 cr |
Minerals refined | 8,181 |
Materials collected | 47,952 |
Exploration |
|
Systems visited | 43,256 |
Profits from exploration | 13,313,993,968 cr |
Level 2 detailed scans | 150,290 |
Level 3 detailed scans | 156,049 |
Highest payout | 21,771,471 cr |
Total hyperspace distance | 2,938,502 ly |
Total hyperspace jumps | 51,637 |
Max distance from start | 65,648.16 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,341.73 ly |
Approximate time played | 24W 3D 14H 40M |
Passengers |
|
Total bulk passengers delivered | 11,183 |
Total VIPs delivered | 0 |
Total delivered | 11,183 |
Total ejected | 165 |
Search and Rescue |
|
Total items rescued | 68 |
Total profit | 2,095,197 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 4,772 |
Grade 1 upgrades generated | 730 |
Grade 2 upgrades generated | 676 |
Grade 3 upgrades generated | 966 |
Grade 4 upgrades generated | 1,041 |
Grade 5 upgrades generated | 1,359 |
Crew |
|
Crew credits earned | 3,592,823,992 cr |
Crew hired | 7 |
Crew fired | 4 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 11H 38M 25S |
Time in gunner role | 1H 36M 59S |
Time in fighter con role | 1H 35M 45S |
Total credits accrued | 2,213,201 cr |