CMDR Kerevan profile
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 8,732,294,717 cr |
Credits spent on ships | 962,036,409 cr |
Credits spent on outfitting | 1,465,057,114 cr |
Credits spent on repairs | 16,200,780 cr |
Credits spent on fuel | 720,509 cr |
Credits spent on munitions | 1,435,025 cr |
Insurance claims | 28 |
Total claim costs | 56,545,649 cr |
Combat |
|
Bounties claimed | 2,144 |
Profit from bounties | 59,344,423 cr |
Combat bonds | 43 |
Profit from combat bonds | 572,224 cr |
Assassinations | 46 |
Profit from assassinations | 9,007,991 cr |
Highest single reward | 988,962 cr |
Skimmers killed | 164 |
Crime |
|
Fines issued | 334 |
Lifetime fines value | 186,666 cr |
Bounties received/earned | 1,113 |
Lifetime bounty value | 2,231,105 cr |
Highest bounty issued | 38,000 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 274,841 cr |
Commodities smuggled | 6 |
Average profit | 137,421 cr |
Highest single transaction | 271,586 cr |
Trading |
|
Market network | 242 |
Trading profit | 1,638,457,393 cr |
Commodities traded | 141,684 |
Average profit | 2,045,515 cr |
Highest single transaction | 497,247,786 cr |
Mining |
|
Profits from mining | 1,163,167,579 cr |
Minerals refined | 2,208 |
Materials collected | 10,703 |
Exploration |
|
Systems visited | 14,719 |
Profits from exploration | 901,264,751 cr |
Level 2 detailed scans | 31,588 |
Level 3 detailed scans | 45,037 |
Highest payout | 4,458,101 cr |
Total hyperspace distance | 1,045,189 ly |
Total hyperspace jumps | 18,098 |
Max distance from start | 65,656.15 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 48,060.85 ly |
Approximate time played | 12W 6D 14H 57M |
Passengers |
|
Total bulk passengers delivered | 861 |
Total VIPs delivered | 583 |
Total delivered | 1,444 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 710 |
Grade 1 upgrades generated | 227 |
Grade 2 upgrades generated | 143 |
Grade 3 upgrades generated | 135 |
Grade 4 upgrades generated | 91 |
Grade 5 upgrades generated | 114 |
Crew |
|
Crew credits earned | 695,917,142 cr |
Crew hired | 5 |
Crew fired | 3 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 16H 14M 45S |
Time in gunner role | 10H 25M 6S |
Time in fighter con role | 1H 56M 54S |
Total credits accrued | 4,042,479 cr |
Total fines accrued | 100 cr |