Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 9,587,603,402 cr |
Credits spent on ships | 2,334,640,423 cr |
Credits spent on outfitting | 2,936,104,369 cr |
Credits spent on repairs | 29,192,909 cr |
Credits spent on fuel | 529,891 cr |
Credits spent on munitions | 1,376,166 cr |
Insurance claims | 192 |
Total claim costs | 189,363,649 cr |
Combat |
|
Bounties claimed | 430 |
Profit from bounties | 15,215,470 cr |
Combat bonds | 16 |
Profit from combat bonds | 419,185 cr |
Assassinations | 3 |
Profit from assassinations | 709,180 cr |
Highest single reward | 246,850 cr |
Skimmers killed | 42 |
Crime |
|
Fines issued | 234 |
Lifetime fines value | 1,887,073 cr |
Bounties received/earned | 123 |
Lifetime bounty value | 172,545 cr |
Highest bounty issued | 24,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 606,359 cr |
Commodities smuggled | 12 |
Average profit | 101,060 cr |
Highest single transaction | 569,480 cr |
Trading |
|
Market network | 84 |
Trading profit | 3,762,589,809 cr |
Commodities traded | 4,686 |
Average profit | 15,547,892 cr |
Highest single transaction | 267,140,377 cr |
Mining |
|
Profits from mining | 3,759,770,278 cr |
Minerals refined | 4,250 |
Materials collected | 29,251 |
Exploration |
|
Systems visited | 29,830 |
Profits from exploration | 4,105,703,531 cr |
Level 2 detailed scans | 85,276 |
Level 3 detailed scans | 100,153 |
Highest payout | 12,581,359 cr |
Total hyperspace distance | 1,874,712 ly |
Total hyperspace jumps | 32,814 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 14W 3D 2H 51M |
Passengers |
|
Total bulk passengers delivered | 4,932 |
Total VIPs delivered | 6,054 |
Total delivered | 10,986 |
Total ejected | 48 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 3,133 |
Grade 1 upgrades generated | 491 |
Grade 2 upgrades generated | 551 |
Grade 3 upgrades generated | 931 |
Grade 4 upgrades generated | 665 |
Grade 5 upgrades generated | 495 |
Crew |
|
Crew credits earned | 13,130,063 cr |
Crew hired | 9 |
Crew fired | 7 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 54S |