CMDR ErkCurley profile
Federation: Warrant Officer
Empire: Viscount
Balance |
|
---|---|
Current assets | 2,120,337,302 cr |
Credits spent on ships | 399,353,199 cr |
Credits spent on outfitting | 420,949,983 cr |
Credits spent on repairs | 5,383,827 cr |
Credits spent on fuel | 327,697 cr |
Credits spent on munitions | 245,216 cr |
Insurance claims | 43 |
Total claim costs | 61,447,892 cr |
Combat |
|
Bounties claimed | 678 |
Profit from bounties | 69,988,158 cr |
Combat bonds | 42 |
Profit from combat bonds | 2,635,648 cr |
Assassinations | 15 |
Profit from assassinations | 5,065,116 cr |
Highest single reward | 547,155 cr |
Skimmers killed | 23 |
Crime |
|
Fines issued | 53 |
Lifetime fines value | 157,557 cr |
Bounties received/earned | 48 |
Lifetime bounty value | 164,035 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 6,924 cr |
Commodities smuggled | 4 |
Average profit | 6,924 cr |
Highest single transaction | 6,924 cr |
Trading |
|
Market network | 49 |
Trading profit | 94,685,683 cr |
Commodities traded | 61,250 |
Average profit | 438,360 cr |
Highest single transaction | 7,918,872 cr |
Mining |
|
Profits from mining | 25,616,450 cr |
Minerals refined | 89 |
Materials collected | 3,783 |
Exploration |
|
Systems visited | 11,895 |
Profits from exploration | 1,629,338,363 cr |
Level 2 detailed scans | 72,406 |
Level 3 detailed scans | 72,444 |
Highest payout | 9,212,721 cr |
Total hyperspace distance | 614,708 ly |
Total hyperspace jumps | 14,067 |
Max distance from start | 65,368.19 ly |
Max distance from Sol | 65,424.32 ly |
Max distance from Colonia | 49,240.04 ly |
Approximate time played | 4W 4D 11H 49M |
Passengers |
|
Total bulk passengers delivered | 415 |
Total VIPs delivered | 655 |
Total delivered | 1,070 |
Total ejected | 48 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 120,864 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 81 |
Grade 1 upgrades generated | 23 |
Grade 2 upgrades generated | 13 |
Grade 3 upgrades generated | 17 |
Grade 4 upgrades generated | 19 |
Grade 5 upgrades generated | 9 |
Crew |
|
Crew credits earned | 7,204,544 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 10H 6M 17S |