CMDR Davadin profile
(Keelback)
Federation: Vice Admiral
Empire: Baron
Balance |
|
---|---|
Current assets | 16,714,824,757 cr |
Credits spent on ships | 1,102,765,027 cr |
Credits spent on outfitting | 2,961,430,308 cr |
Credits spent on repairs | 41,041,534 cr |
Credits spent on fuel | 522,036 cr |
Credits spent on munitions | 8,232,079 cr |
Insurance claims | 200 |
Total claim costs | 545,634,005 cr |
Combat |
|
Bounties claimed | 5,550 |
Profit from bounties | 639,518,334 cr |
Combat bonds | 2,498 |
Profit from combat bonds | 159,318,566 cr |
Assassinations | 440 |
Profit from assassinations | 599,896,342 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 475 |
Crime |
|
Fines issued | 1,155 |
Lifetime fines value | 11,543,388 cr |
Bounties received/earned | 3,412 |
Lifetime bounty value | 23,075,340 cr |
Highest bounty issued | 1,131,200 cr |
Smuggling |
|
Black market network | 28 |
Black market profit | 113,852,000 cr |
Commodities smuggled | 14,160 |
Average profit | 694,220 cr |
Highest single transaction | 1,641,600 cr |
Trading |
|
Market network | 122 |
Trading profit | 1,421,880,284 cr |
Commodities traded | 14,936 |
Average profit | 3,261,193 cr |
Highest single transaction | 267,694,976 cr |
Mining |
|
Profits from mining | 1,800,169 cr |
Minerals refined | 688 |
Materials collected | 20,932 |
Exploration |
|
Systems visited | 8,332 |
Profits from exploration | 1,069,776,530 cr |
Level 2 detailed scans | 30,364 |
Level 3 detailed scans | 45,791 |
Highest payout | 15,944,027 cr |
Total hyperspace distance | 337,891 ly |
Total hyperspace jumps | 11,307 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 29W 2D 13H 10M |
Passengers |
|
Total bulk passengers delivered | 488 |
Total VIPs delivered | 13 |
Total delivered | 501 |
Total ejected | 92 |
Search and Rescue |
|
Total items rescued | 47 |
Total profit | 1,079,887 cr |
Total rescue transactions | 13 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 3,078 |
Grade 1 upgrades generated | 724 |
Grade 2 upgrades generated | 364 |
Grade 3 upgrades generated | 550 |
Grade 4 upgrades generated | 596 |
Grade 5 upgrades generated | 844 |
Crew |
|
Crew credits earned | 1,834,990,118 cr |
Crew hired | 18 |
Crew fired | 10 |
Crew lost | 14 |
Multi-Crew |
|
Total time in multi-crew | 1H 41M 46S |
Time in gunner role | 1H 27M 40S |
Total credits accrued | 223,328 cr |