CMDR Wildog profile
(Anaconda)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 6,518,896,183 cr |
Credits spent on ships | 883,261,957 cr |
Credits spent on outfitting | 3,514,652,618 cr |
Credits spent on repairs | 13,846,235 cr |
Credits spent on fuel | 263,553 cr |
Credits spent on munitions | 2,588,091 cr |
Insurance claims | 138 |
Total claim costs | 144,687,822 cr |
Combat |
|
Bounties claimed | 614 |
Profit from bounties | 30,047,617 cr |
Combat bonds | 1,268 |
Profit from combat bonds | 50,672,988 cr |
Assassinations | 9 |
Profit from assassinations | 3,156,158 cr |
Highest single reward | 375,035 cr |
Skimmers killed | 3,102 |
Crime |
|
Fines issued | 192 |
Lifetime fines value | 665,628 cr |
Bounties received/earned | 4,387 |
Lifetime bounty value | 1,255,340 cr |
Highest bounty issued | 9,300 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 170,792 cr |
Commodities smuggled | 34 |
Average profit | 9,488 cr |
Highest single transaction | 63,999 cr |
Trading |
|
Market network | 83 |
Trading profit | 11,368,946 cr |
Commodities traded | 3,327 |
Average profit | 17,410 cr |
Highest single transaction | 1,318,213 cr |
Mining |
|
Profits from mining | 10,755,677 cr |
Minerals refined | 714 |
Materials collected | 17,205 |
Exploration |
|
Systems visited | 5,248 |
Profits from exploration | 636,864,475 cr |
Level 2 detailed scans | 8,125 |
Level 3 detailed scans | 9,283 |
Highest payout | 17,418,803 cr |
Total hyperspace distance | 240,393 ly |
Total hyperspace jumps | 6,929 |
Max distance from start | 25,943.35 ly |
Max distance from Sol | 25,999.97 ly |
Max distance from Colonia | 27,291.88 ly |
Approximate time played | 5W 2D 12H 13M |
Passengers |
|
Total bulk passengers delivered | 2,741 |
Total VIPs delivered | 1,992 |
Total delivered | 4,733 |
Total ejected | 7 |
Search and Rescue |
|
Total items rescued | 35 |
Total profit | 608,193 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1,308 |
Grade 1 upgrades generated | 145 |
Grade 2 upgrades generated | 208 |
Grade 3 upgrades generated | 293 |
Grade 4 upgrades generated | 278 |
Grade 5 upgrades generated | 384 |
Multi-Crew |
|
Total time in multi-crew | 1M 31S |