CMDR Keydn profile
(Asp Explorer)
Federation: Rear Admiral
Empire: Count
Balance |
|
---|---|
Current assets | 587,815,759 cr |
Credits spent on ships | 1,180,571,573 cr |
Credits spent on outfitting | 1,260,619,899 cr |
Credits spent on repairs | 19,209,600 cr |
Credits spent on fuel | 395,591 cr |
Credits spent on munitions | 2,554,163 cr |
Insurance claims | 146 |
Total claim costs | 719,178,205 cr |
Combat |
|
Bounties claimed | 153 |
Profit from bounties | 27,512,822 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 60 |
Profit from assassinations | 32,010,740 cr |
Highest single reward | 696,755 cr |
Skimmers killed | 66 |
Crime |
|
Fines issued | 189 |
Lifetime fines value | 3,548,248 cr |
Bounties received/earned | 348 |
Lifetime bounty value | 293,600 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 20,042 cr |
Commodities smuggled | 47 |
Average profit | 3,340 cr |
Highest single transaction | 11,730 cr |
Trading |
|
Market network | 86 |
Trading profit | 1,341,678,925 cr |
Commodities traded | 23,574 |
Average profit | 5,521,312 cr |
Highest single transaction | 148,820,563 cr |
Mining |
|
Profits from mining | 1,005,120,200 cr |
Minerals refined | 2,518 |
Materials collected | 6,481 |
Exploration |
|
Systems visited | 5,733 |
Profits from exploration | 253,006,622 cr |
Level 2 detailed scans | 19,136 |
Level 3 detailed scans | 19,539 |
Highest payout | 8,137,220 cr |
Total hyperspace distance | 366,373 ly |
Total hyperspace jumps | 7,647 |
Max distance from start | 21,993.06 ly |
Max distance from Sol | 22,000.47 ly |
Max distance from Colonia | 29,112.55 ly |
Approximate time played | 10W 6D 5H 52M |
Passengers |
|
Total bulk passengers delivered | 736 |
Total VIPs delivered | 476 |
Total delivered | 1,212 |
Total ejected | 177 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30,299 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 271 |
Grade 1 upgrades generated | 79 |
Grade 2 upgrades generated | 73 |
Grade 3 upgrades generated | 57 |
Grade 4 upgrades generated | 50 |
Grade 5 upgrades generated | 12 |
Crew |
|
Crew credits earned | 20,875,281 cr |
Crew hired | 6 |
Crew fired | 4 |
Crew lost | 19 |