CMDR VGpunx profile
(Krait MkII)
Federation: Ensign
Empire: Duke
Balance |
|
---|---|
Current assets | 4,452,012,826 cr |
Credits spent on ships | 1,088,671,912 cr |
Credits spent on outfitting | 3,930,115,404 cr |
Credits spent on repairs | 25,448,380 cr |
Credits spent on fuel | 402,087 cr |
Credits spent on munitions | 2,474,163 cr |
Insurance claims | 33 |
Total claim costs | 153,922,644 cr |
Combat |
|
Bounties claimed | 7,221 |
Profit from bounties | 345,659,474 cr |
Combat bonds | 1,814 |
Profit from combat bonds | 64,197,058 cr |
Assassinations | 38 |
Profit from assassinations | 20,176,724 cr |
Highest single reward | 1,295,291 cr |
Skimmers killed | 23 |
Crime |
|
Fines issued | 147 |
Lifetime fines value | 3,779,349 cr |
Bounties received/earned | 65 |
Lifetime bounty value | 44,505 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 865,598 cr |
Commodities smuggled | 464 |
Average profit | 32,059 cr |
Highest single transaction | 284,128 cr |
Trading |
|
Market network | 113 |
Trading profit | 1,866,534,641 cr |
Commodities traded | 55,643 |
Average profit | 2,287,420 cr |
Highest single transaction | 189,064,668 cr |
Mining |
|
Profits from mining | 1,778,507,854 cr |
Minerals refined | 3,071 |
Materials collected | 21,945 |
Exploration |
|
Systems visited | 9,713 |
Profits from exploration | 2,008,987,718 cr |
Level 2 detailed scans | 43,877 |
Level 3 detailed scans | 53,737 |
Highest payout | 13,814,239 cr |
Total hyperspace distance | 517,947 ly |
Total hyperspace jumps | 12,726 |
Max distance from start | 65,396.64 ly |
Max distance from Sol | 65,395.28 ly |
Max distance from Colonia | 46,581.49 ly |
Approximate time played | 11W 6D 15H 6M |
Passengers |
|
Total bulk passengers delivered | 3,132 |
Total VIPs delivered | 2,759 |
Total delivered | 5,891 |
Total ejected | 3 |
Search and Rescue |
|
Total items rescued | 47 |
Total profit | 1,078,541 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 1,718 |
Grade 1 upgrades generated | 389 |
Grade 2 upgrades generated | 362 |
Grade 3 upgrades generated | 308 |
Grade 4 upgrades generated | 291 |
Grade 5 upgrades generated | 368 |
Crew |
|
Crew credits earned | 1,003,312,566 cr |
Crew hired | 38 |
Crew fired | 31 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 1D 6H 16M 24S |
Time in gunner role | 18M 44S |
Time in fighter con role | 24M 53S |
Total credits accrued | 1,018,937 cr |