CMDR Elios20 profile
(Krait Mk II)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 9,313,948,368 cr |
Credits spent on ships | 7,104,394,772 cr |
Credits spent on outfitting | 6,997,919,360 cr |
Credits spent on repairs | 52,106,783 cr |
Credits spent on fuel | 648,664 cr |
Credits spent on munitions | 5,114,229 cr |
Insurance claims | 116 |
Total claim costs | 447,630,485 cr |
Combat |
|
Bounties claimed | 2,203 |
Profit from bounties | 91,861,379 cr |
Combat bonds | 2,958 |
Profit from combat bonds | 784,856,807 cr |
Assassinations | 48 |
Profit from assassinations | 5,681,977 cr |
Highest single reward | 489,442 cr |
Skimmers killed | 79 |
Crime |
|
Fines issued | 981 |
Lifetime fines value | 446,082,123 cr |
Bounties received/earned | 410 |
Lifetime bounty value | 972,275 cr |
Highest bounty issued | 11,755 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 306,768,010 cr |
Commodities smuggled | 38,571 |
Average profit | 1,179,877 cr |
Highest single transaction | 2,430,428 cr |
Trading |
|
Market network | 80 |
Trading profit | 15,550,383,624 cr |
Commodities traded | 42,347 |
Average profit | 47,122,375 cr |
Highest single transaction | 877,112,640 cr |
Mining |
|
Profits from mining | 15,404,330,350 cr |
Minerals refined | 11,790 |
Materials collected | 19,629 |
Exploration |
|
Systems visited | 13,314 |
Profits from exploration | 461,605,052 cr |
Level 2 detailed scans | 5,151 |
Level 3 detailed scans | 7,996 |
Highest payout | 5,415,622 cr |
Total hyperspace distance | 629,965 ly |
Total hyperspace jumps | 16,301 |
Max distance from start | 60,017.32 ly |
Max distance from Sol | 60,076.58 ly |
Max distance from Colonia | 40,412.07 ly |
Approximate time played | 7W 5D 21H |
Passengers |
|
Total bulk passengers delivered | 970 |
Total VIPs delivered | 1,712 |
Total delivered | 2,682 |
Total ejected | 56 |
Search and Rescue |
|
Total items rescued | 30 |
Total profit | 447,544 cr |
Total rescue transactions | 15 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 1,788 |
Grade 1 upgrades generated | 342 |
Grade 2 upgrades generated | 303 |
Grade 3 upgrades generated | 384 |
Grade 4 upgrades generated | 371 |
Grade 5 upgrades generated | 388 |
Crew |
|
Crew credits earned | 70,273,501 cr |
Crew hired | 182 |
Crew fired | 180 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 9S |