CMDR Pirin profile
(Imperial Courier)
Federation: Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 6,955,687,762 cr |
Credits spent on ships | 1,333,935,081 cr |
Credits spent on outfitting | 4,048,790,058 cr |
Credits spent on repairs | 6,654,774 cr |
Credits spent on fuel | 616,112 cr |
Credits spent on munitions | 2,328,250 cr |
Insurance claims | 11 |
Total claim costs | 43,228,822 cr |
Combat |
|
Bounties claimed | 1,409 |
Profit from bounties | 41,746,792 cr |
Combat bonds | 1,943 |
Profit from combat bonds | 48,315,978 cr |
Assassinations | 112 |
Profit from assassinations | 4,762,817 cr |
Highest single reward | 518,053 cr |
Skimmers killed | 418 |
Crime |
|
Fines issued | 127 |
Lifetime fines value | 51,843 cr |
Bounties received/earned | 66 |
Lifetime bounty value | 64,645 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 55,824 cr |
Commodities smuggled | 15 |
Average profit | 6,978 cr |
Highest single transaction | 27,102 cr |
Trading |
|
Market network | 180 |
Trading profit | 126,239,796 cr |
Commodities traded | 23,024 |
Average profit | 173,406 cr |
Highest single transaction | 9,801,860 cr |
Mining |
|
Profits from mining | 386,702,443 cr |
Minerals refined | 1,244 |
Materials collected | 27,142 |
Exploration |
|
Systems visited | 62,835 |
Profits from exploration | 5,564,306,576 cr |
Level 2 detailed scans | 87,138 |
Level 3 detailed scans | 623,101 |
Highest payout | 55,463,336 cr |
Total hyperspace distance | 2,570,302 ly |
Total hyperspace jumps | 65,781 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 27W 4D 13H 12M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 35 |
Total delivered | 35 |
Total ejected | 5 |
Search and Rescue |
|
Total items rescued | 9 |
Total profit | 178,022 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 1,938 |
Grade 1 upgrades generated | 335 |
Grade 2 upgrades generated | 156 |
Grade 3 upgrades generated | 279 |
Grade 4 upgrades generated | 245 |
Grade 5 upgrades generated | 923 |
Crew |
|
Crew credits earned | 26,801,100 cr |
Crew hired | 8 |
Crew fired | 8 |
Multi-Crew |
|
Total time in multi-crew | 10H 51M 26S |
Time in gunner role | 3H 39M 56S |
Total credits accrued | 1,177,191 cr |