CMDR Pirin profile

(Python)

Federation: Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 6,890,606,481 cr |
Credits spent on ships | 1,333,935,081 cr |
Credits spent on outfitting | 4,047,050,590 cr |
Credits spent on repairs | 6,127,357 cr |
Credits spent on fuel | 597,468 cr |
Credits spent on munitions | 2,321,327 cr |
Insurance claims | 10 |
Total claim costs | 35,468,230 cr |
Combat |
|
Bounties claimed | 1,400 |
Profit from bounties | 39,561,088 cr |
Combat bonds | 1,943 |
Profit from combat bonds | 48,315,978 cr |
Assassinations | 111 |
Profit from assassinations | 2,832,733 cr |
Highest single reward | 274,852 cr |
Skimmers killed | 418 |
Crime |
|
Fines issued | 127 |
Lifetime fines value | 51,843 cr |
Bounties received/earned | 66 |
Lifetime bounty value | 64,645 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 55,824 cr |
Commodities smuggled | 15 |
Average profit | 6,978 cr |
Highest single transaction | 27,102 cr |
Trading |
|
Market network | 173 |
Trading profit | 65,192,993 cr |
Commodities traded | 15,790 |
Average profit | 92,341 cr |
Highest single transaction | 4,663,900 cr |
Mining |
|
Profits from mining | 386,702,443 cr |
Minerals refined | 1,244 |
Materials collected | 26,757 |
Exploration |
|
Systems visited | 62,714 |
Profits from exploration | 5,559,486,845 cr |
Level 2 detailed scans | 86,490 |
Level 3 detailed scans | 622,453 |
Highest payout | 55,463,336 cr |
Total hyperspace distance | 2,563,188 ly |
Total hyperspace jumps | 65,604 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 27W 3D 16H 32M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 35 |
Total delivered | 35 |
Total ejected | 5 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 100,412 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 1,938 |
Grade 1 upgrades generated | 335 |
Grade 2 upgrades generated | 156 |
Grade 3 upgrades generated | 279 |
Grade 4 upgrades generated | 245 |
Grade 5 upgrades generated | 923 |
Crew |
|
Crew credits earned | 26,801,100 cr |
Crew hired | 8 |
Crew fired | 8 |
Multi-Crew |
|
Total time in multi-crew | 10H 51M 26S |
Time in gunner role | 3H 39M 56S |
Total credits accrued | 1,177,191 cr |