CMDR MaximumWoahverdrive profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 8,764,821,746 cr |
Credits spent on ships | 4,017,375,534 cr |
Credits spent on outfitting | 11,580,278,135 cr |
Credits spent on repairs | 32,139,724 cr |
Credits spent on fuel | 528,753 cr |
Credits spent on munitions | 3,888,604 cr |
Insurance claims | 97 |
Total claim costs | 460,607,879 cr |
Combat |
|
Bounties claimed | 2,808 |
Profit from bounties | 358,436,887 cr |
Combat bonds | 1,930 |
Profit from combat bonds | 119,223,333 cr |
Assassinations | 51 |
Profit from assassinations | 122,241,994 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 1,134 |
Crime |
|
Fines issued | 378 |
Lifetime fines value | 1,754,863 cr |
Bounties received/earned | 1,439 |
Lifetime bounty value | 1,584,980 cr |
Highest bounty issued | 321,100 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 1,474,108 cr |
Commodities smuggled | 174 |
Average profit | 26,323 cr |
Highest single transaction | 327,159 cr |
Trading |
|
Market network | 141 |
Trading profit | 1,231,971,115 cr |
Commodities traded | 47,169 |
Average profit | 3,057,000 cr |
Highest single transaction | 213,625,472 cr |
Mining |
|
Profits from mining | 2,505,957,861 cr |
Minerals refined | 1,428 |
Materials collected | 19,706 |
Exploration |
|
Systems visited | 5,712 |
Profits from exploration | 66,756,122 cr |
Level 2 detailed scans | 2,802 |
Level 3 detailed scans | 2,933 |
Highest payout | 1,903,828 cr |
Total hyperspace distance | 279,184 ly |
Total hyperspace jumps | 7,729 |
Max distance from start | 26,060.18 ly |
Max distance from Sol | 26,115.54 ly |
Max distance from Colonia | 23,490.33 ly |
Approximate time played | 7W 1D 27M |
Passengers |
|
Total bulk passengers delivered | 4,251 |
Total VIPs delivered | 2,574 |
Total delivered | 6,825 |
Total ejected | 54 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1,930 |
Grade 1 upgrades generated | 254 |
Grade 2 upgrades generated | 344 |
Grade 3 upgrades generated | 440 |
Grade 4 upgrades generated | 396 |
Grade 5 upgrades generated | 496 |
Crew |
|
Crew credits earned | 340,517,794 cr |
Crew hired | 17 |
Crew fired | 5 |
Crew lost | 11 |
Multi-Crew |
|
Total time in multi-crew | 2H 8M 8S |
Time in gunner role | 2M 6S |
Time in fighter con role | 59M 24S |
Total credits accrued | 2,090,324 cr |