CMDR Azim_Hutt profile

(Type-10 Defender)

Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 11,425,661,644 cr |
Credits spent on ships | 1,668,913,977 cr |
Credits spent on outfitting | 6,054,091,581 cr |
Credits spent on repairs | 34,658,972 cr |
Credits spent on fuel | 459,319 cr |
Credits spent on munitions | 5,473,014 cr |
Insurance claims | 154 |
Total claim costs | 261,915,709 cr |
Combat |
|
Bounties claimed | 4,407 |
Profit from bounties | 207,761,531 cr |
Combat bonds | 2,743 |
Profit from combat bonds | 85,888,465 cr |
Assassinations | 18 |
Profit from assassinations | 8,040,207 cr |
Highest single reward | 391,194 cr |
Skimmers killed | 5,686 |
Crime |
|
Fines issued | 969 |
Lifetime fines value | 88,793,702 cr |
Bounties received/earned | 8,331 |
Lifetime bounty value | 2,378,845 cr |
Highest bounty issued | 33,200 cr |
Smuggling |
|
Black market network | 18 |
Black market profit | 85,329,827 cr |
Commodities smuggled | 12,243 |
Average profit | 879,689 cr |
Highest single transaction | 3,231,596 cr |
Trading |
|
Market network | 144 |
Trading profit | 900,837,692 cr |
Commodities traded | 60,445 |
Average profit | 500,744 cr |
Highest single transaction | 159,348,192 cr |
Mining |
|
Profits from mining | 830,946,645 cr |
Minerals refined | 1,913 |
Materials collected | 24,121 |
Exploration |
|
Systems visited | 7,018 |
Profits from exploration | 381,584,510 cr |
Level 2 detailed scans | 3,763 |
Level 3 detailed scans | 4,725 |
Highest payout | 3,410,424 cr |
Total hyperspace distance | 369,694 ly |
Total hyperspace jumps | 12,205 |
Max distance from start | 25,915.65 ly |
Max distance from Sol | 25,971.18 ly |
Max distance from Colonia | 25,050.50 ly |
Approximate time played | 19W 5D 5H 53M |
Passengers |
|
Total bulk passengers delivered | 11,070 |
Total VIPs delivered | 1,898 |
Total delivered | 12,968 |
Total ejected | 12 |
Search and Rescue |
|
Total items rescued | 3,153 |
Total profit | 31,017,976 cr |
Total rescue transactions | 304 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 2,328 |
Grade 1 upgrades generated | 663 |
Grade 2 upgrades generated | 346 |
Grade 3 upgrades generated | 469 |
Grade 4 upgrades generated | 452 |
Grade 5 upgrades generated | 398 |
Crew |
|
Crew credits earned | 607,397,881 cr |
Crew hired | 15 |
Crew fired | 12 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 5H 6M 26S |
Time in gunner role | 41M 41S |
Time in fighter con role | 54M 30S |
Total credits accrued | 642,598 cr |