CMDR Arkkan profile
(Krait Mk II)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 5,126,045,794 cr |
Credits spent on ships | 865,451,377 cr |
Credits spent on outfitting | 4,122,725,598 cr |
Credits spent on repairs | 28,474,746 cr |
Credits spent on fuel | 1,272,863 cr |
Credits spent on munitions | 9,909,163 cr |
Insurance claims | 72 |
Total claim costs | 167,325,753 cr |
Combat |
|
Bounties claimed | 9,252 |
Profit from bounties | 555,910,417 cr |
Combat bonds | 3,235 |
Profit from combat bonds | 82,333,420 cr |
Assassinations | 9 |
Profit from assassinations | 8,782,138 cr |
Highest single reward | 606,614 cr |
Skimmers killed | 219 |
Crime |
|
Fines issued | 215 |
Lifetime fines value | 390,102 cr |
Bounties received/earned | 530 |
Lifetime bounty value | 303,260 cr |
Highest bounty issued | 11,595 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 1,237,349 cr |
Commodities smuggled | 126 |
Average profit | 53,798 cr |
Highest single transaction | 655,265 cr |
Trading |
|
Market network | 105 |
Trading profit | 141,870,912 cr |
Commodities traded | 83,157 |
Average profit | 167,895 cr |
Highest single transaction | 10,230,620 cr |
Mining |
|
Profits from mining | 9,712,954 cr |
Minerals refined | 727 |
Materials collected | 29,783 |
Exploration |
|
Systems visited | 12,771 |
Profits from exploration | 660,494,660 cr |
Level 2 detailed scans | 7,495 |
Level 3 detailed scans | 23,110 |
Highest payout | 14,908,633 cr |
Total hyperspace distance | 794,311 ly |
Total hyperspace jumps | 22,226 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 17W 4D 8H 10M |
Passengers |
|
Total bulk passengers delivered | 426 |
Total VIPs delivered | 310 |
Total delivered | 736 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 2,891 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 4,799 |
Grade 1 upgrades generated | 835 |
Grade 2 upgrades generated | 420 |
Grade 3 upgrades generated | 835 |
Grade 4 upgrades generated | 1,016 |
Grade 5 upgrades generated | 1,693 |
Crew |
|
Crew credits earned | 245,703,331 cr |
Crew hired | 77 |
Crew fired | 73 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 5H 10M 33S |
Time in gunner role | 18M 46S |
Time in fighter con role | 9M 28S |