CMDR R4m8o profile

(Imperial Cutter)

Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 13,983,643,722 cr |
Credits spent on ships | 1,135,112,491 cr |
Credits spent on outfitting | 1,509,850,190 cr |
Credits spent on repairs | 15,435,521 cr |
Credits spent on fuel | 562,217 cr |
Credits spent on munitions | 845,173 cr |
Insurance claims | 56 |
Total claim costs | 264,232,231 cr |
Combat |
|
Bounties claimed | 382 |
Profit from bounties | 34,485,565 cr |
Combat bonds | 796 |
Profit from combat bonds | 199,707,747 cr |
Assassinations | 9 |
Profit from assassinations | 179,380 cr |
Highest single reward | 942,748 cr |
Skimmers killed | 13 |
Crime |
|
Fines issued | 124 |
Lifetime fines value | 2,148,249 cr |
Bounties received/earned | 73 |
Lifetime bounty value | 126,600 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 3,703,337 cr |
Commodities smuggled | 99 |
Average profit | 284,872 cr |
Highest single transaction | 590,848 cr |
Trading |
|
Market network | 145 |
Trading profit | 14,980,312,120 cr |
Commodities traded | 223,161 |
Average profit | 14,039,655 cr |
Highest single transaction | 394,886,144 cr |
Mining |
|
Profits from mining | 2,663,177,337 cr |
Minerals refined | 2,055 |
Materials collected | 6,554 |
Exploration |
|
Systems visited | 9,213 |
Profits from exploration | 2,182,834,227 cr |
Level 2 detailed scans | 60,557 |
Level 3 detailed scans | 61,389 |
Highest payout | 16,089,621 cr |
Total hyperspace distance | 547,718 ly |
Total hyperspace jumps | 13,499 |
Max distance from start | 65,278.53 ly |
Max distance from Sol | 65,335.45 ly |
Max distance from Colonia | 48,029.90 ly |
Approximate time played | 12W 1D 13H 12M |
Passengers |
|
Total bulk passengers delivered | 4,593 |
Total VIPs delivered | 4,353 |
Total delivered | 8,946 |
Total ejected | 19 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 40,442 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 405 |
Grade 1 upgrades generated | 101 |
Grade 2 upgrades generated | 88 |
Grade 3 upgrades generated | 98 |
Grade 4 upgrades generated | 72 |
Grade 5 upgrades generated | 46 |
Crew |
|
Crew credits earned | 445,423,715 cr |
Crew hired | 4 |
Crew fired | 3 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1D 9H 58M 8S |
Time in gunner role | 2H 3M 47S |
Time in fighter con role | 3H 14M 14S |
Total credits accrued | 3,780,022 cr |
Total fines accrued | 500 cr |