CMDR Azimut Korsik profile

(Imperial Courier)

Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 6,029,014,018 cr |
Credits spent on ships | 458,228,126 cr |
Credits spent on outfitting | 1,340,646,615 cr |
Credits spent on repairs | 16,290,898 cr |
Credits spent on fuel | 1,322,839 cr |
Credits spent on munitions | 1,504,649 cr |
Insurance claims | 61 |
Total claim costs | 117,744,932 cr |
Combat |
|
Bounties claimed | 1,307 |
Profit from bounties | 55,133,136 cr |
Combat bonds | 129 |
Profit from combat bonds | 7,816,940 cr |
Assassinations | 75 |
Profit from assassinations | 27,075,958 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 259 |
Crime |
|
Fines issued | 401 |
Lifetime fines value | 645,482 cr |
Bounties received/earned | 757 |
Lifetime bounty value | 670,200 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 44 |
Black market profit | 5,213,362 cr |
Commodities smuggled | 929 |
Average profit | 65,167 cr |
Highest single transaction | 902,448 cr |
Trading |
|
Market network | 950 |
Trading profit | 1,071,278,320 cr |
Commodities traded | 309,155 |
Average profit | 335,298 cr |
Highest single transaction | 15,988,032 cr |
Mining |
|
Profits from mining | 113,882,250 cr |
Minerals refined | 1,356 |
Materials collected | 22,399 |
Exploration |
|
Systems visited | 33,239 |
Profits from exploration | 3,236,893,439 cr |
Level 2 detailed scans | 111,555 |
Level 3 detailed scans | 463,541 |
Highest payout | 12,087,172 cr |
Total hyperspace distance | 1,138,490 ly |
Total hyperspace jumps | 39,862 |
Max distance from start | 65,278.53 ly |
Max distance from Sol | 65,335.45 ly |
Max distance from Colonia | 46,791.67 ly |
Approximate time played | 28W 5D 19H 38M |
Passengers |
|
Total bulk passengers delivered | 6,976 |
Total VIPs delivered | 156 |
Total delivered | 7,132 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 120 |
Total profit | 3,188,176 cr |
Total rescue transactions | 49 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 1,345 |
Grade 1 upgrades generated | 401 |
Grade 2 upgrades generated | 284 |
Grade 3 upgrades generated | 297 |
Grade 4 upgrades generated | 251 |
Grade 5 upgrades generated | 112 |
Crew |
|
Crew credits earned | 51,655,627 cr |
Crew hired | 5 |
Crew fired | 4 |
Crew lost | 1 |