CMDR Devantejah profile
(Krait Phantom)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 6,731,641,786 cr |
Credits spent on ships | 1,495,757,448 cr |
Credits spent on outfitting | 3,793,980,783 cr |
Credits spent on repairs | 15,901,893 cr |
Credits spent on fuel | 612,857 cr |
Credits spent on munitions | 3,408,199 cr |
Insurance claims | 42 |
Total claim costs | 153,144,325 cr |
Combat |
|
Bounties claimed | 5,053 |
Profit from bounties | 495,951,462 cr |
Combat bonds | 1,920 |
Profit from combat bonds | 81,275,881 cr |
Assassinations | 81 |
Profit from assassinations | 46,382,004 cr |
Highest single reward | 2,195,800 cr |
Skimmers killed | 171 |
Crime |
|
Fines issued | 974 |
Lifetime fines value | 767,301 cr |
Bounties received/earned | 2,396 |
Lifetime bounty value | 8,043,580 cr |
Highest bounty issued | 66,000 cr |
Smuggling |
|
Black market network | 23 |
Black market profit | 3,209,726 cr |
Commodities smuggled | 1,151 |
Average profit | 29,447 cr |
Highest single transaction | 753,430 cr |
Trading |
|
Market network | 184 |
Trading profit | 7,576,112,335 cr |
Commodities traded | 88,360 |
Average profit | 8,352,935 cr |
Highest single transaction | 517,675,520 cr |
Mining |
|
Profits from mining | 3,611,547,911 cr |
Minerals refined | 6,021 |
Materials collected | 16,395 |
Exploration |
|
Systems visited | 6,425 |
Profits from exploration | 176,914,919 cr |
Level 2 detailed scans | 3,469 |
Level 3 detailed scans | 16,948 |
Highest payout | 7,090,938 cr |
Total hyperspace distance | 240,507 ly |
Total hyperspace jumps | 10,065 |
Max distance from start | 25,914.65 ly |
Max distance from Sol | 22,013.55 ly |
Max distance from Colonia | 23,249.01 ly |
Approximate time played | 10W 1D 23H 23M |
Passengers |
|
Total bulk passengers delivered | 5,489 |
Total VIPs delivered | 1,247 |
Total delivered | 6,736 |
Total ejected | 265 |
Search and Rescue |
|
Total items rescued | 47 |
Total profit | 74,426 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 1,509 |
Grade 1 upgrades generated | 228 |
Grade 2 upgrades generated | 250 |
Grade 3 upgrades generated | 354 |
Grade 4 upgrades generated | 305 |
Grade 5 upgrades generated | 372 |
Crew |
|
Crew credits earned | 269,305,832 cr |
Crew hired | 6 |
Crew fired | 5 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 22M 56S |
Time in gunner role | 3M 30S |
Time in fighter con role | 9M 19S |
Total credits accrued | 220,800 cr |