Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 29,423,694,428 cr |
Credits spent on ships | 2,040,788,144 cr |
Credits spent on outfitting | 8,793,327,141 cr |
Credits spent on repairs | 169,451,069 cr |
Credits spent on fuel | 4,211,476 cr |
Credits spent on munitions | 18,583,085 cr |
Insurance claims | 138 |
Total claim costs | 444,752,180 cr |
Combat |
|
Bounties claimed | 12,676 |
Profit from bounties | 1,098,652,678 cr |
Combat bonds | 7,577 |
Profit from combat bonds | 363,571,883 cr |
Assassinations | 238 |
Profit from assassinations | 176,630,146 cr |
Highest single reward | 467,840 cr |
Skimmers killed | 303 |
Crime |
|
Fines issued | 2,367 |
Lifetime fines value | 4,901,249 cr |
Bounties received/earned | 7,457 |
Lifetime bounty value | 28,517,705 cr |
Highest bounty issued | 186,800 cr |
Smuggling |
|
Black market network | 42 |
Black market profit | 294,080,931 cr |
Commodities smuggled | 70,521 |
Average profit | 1,065,511 cr |
Highest single transaction | 3,359,504 cr |
Trading |
|
Market network | 685 |
Trading profit | 15,262,553,534 cr |
Commodities traded | 800,456 |
Average profit | 1,399,464 cr |
Highest single transaction | 356,172,320 cr |
Mining |
|
Profits from mining | 9,686,664,927 cr |
Minerals refined | 37,298 |
Materials collected | 60,979 |
Exploration |
|
Systems visited | 60,249 |
Profits from exploration | 8,753,702,662 cr |
Level 2 detailed scans | 199,417 |
Level 3 detailed scans | 323,291 |
Highest payout | 17,612,046 cr |
Total hyperspace distance | 3,950,945 ly |
Total hyperspace jumps | 90,621 |
Max distance from start | 65,299.19 ly |
Max distance from Sol | 65,356.04 ly |
Max distance from Colonia | 49,815.57 ly |
Approximate time played | 53W 4D 5H 55M |
Passengers |
|
Total bulk passengers delivered | 87,765 |
Total VIPs delivered | 13,034 |
Total delivered | 100,799 |
Total ejected | 168 |
Search and Rescue |
|
Total items rescued | 1,637 |
Total profit | 404,068,198 cr |
Total rescue transactions | 30 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 5,945 |
Grade 1 upgrades generated | 1,638 |
Grade 2 upgrades generated | 454 |
Grade 3 upgrades generated | 911 |
Grade 4 upgrades generated | 1,012 |
Grade 5 upgrades generated | 1,930 |
Crew |
|
Crew credits earned | 4,106,814,457 cr |
Crew hired | 18 |
Crew fired | 12 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 8H 44M 15S |
Time in gunner role | 2M 16S |
Time in fighter con role | 1H 20M 3S |
Total credits accrued | 5,787,695 cr |
Total fines accrued | 3,200,000 cr |