CMDR CMDR VALEMAX2 profile

(Python)

Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 54,335,370,540 cr |
Credits spent on ships | 1,209,903,458 cr |
Credits spent on outfitting | 5,105,535,602 cr |
Credits spent on repairs | 433,419,153 cr |
Credits spent on fuel | 2,790,924 cr |
Credits spent on munitions | 26,982,921 cr |
Insurance claims | 250 |
Total claim costs | 2,220,116,265 cr |
Combat |
|
Bounties claimed | 8,927 |
Profit from bounties | 1,497,638,485 cr |
Combat bonds | 7,838 |
Profit from combat bonds | 791,716,669 cr |
Assassinations | 214 |
Profit from assassinations | 158,740,203 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 1,127 |
Crime |
|
Fines issued | 1,575 |
Lifetime fines value | 3,628,082 cr |
Bounties received/earned | 14,087 |
Lifetime bounty value | 86,519,878 cr |
Highest bounty issued | 6,898,100 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 155,737,433 cr |
Commodities smuggled | 3,459 |
Average profit | 5,768,053 cr |
Highest single transaction | 67,072,512 cr |
Trading |
|
Market network | 162 |
Trading profit | 20,875,561,074 cr |
Commodities traded | 460,662 |
Average profit | 14,406,874 cr |
Highest single transaction | 664,925,952 cr |
Mining |
|
Profits from mining | 12,684,506,316 cr |
Minerals refined | 14,519 |
Materials collected | 38,671 |
Exploration |
|
Systems visited | 79,308 |
Profits from exploration | 10,717,142,099 cr |
Level 2 detailed scans | 244,443 |
Level 3 detailed scans | 265,475 |
Highest payout | 23,499,824 cr |
Total hyperspace distance | 6,008,759 ly |
Total hyperspace jumps | 98,863 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 79W 1D 2H 44M |
Passengers |
|
Total bulk passengers delivered | 23,801 |
Total VIPs delivered | 23,477 |
Total delivered | 47,278 |
Total ejected | 731 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 4,358 |
Grade 1 upgrades generated | 535 |
Grade 2 upgrades generated | 373 |
Grade 3 upgrades generated | 587 |
Grade 4 upgrades generated | 756 |
Grade 5 upgrades generated | 2,107 |
Crew |
|
Crew credits earned | 136,000,712 cr |
Crew hired | 333 |
Crew fired | 285 |
Crew lost | 48 |
Multi-Crew |
|
Total time in multi-crew | 1D 17H 50M 16S |
Time in gunner role | 9M |
Time in fighter con role | 30M 54S |
Total credits accrued | 4,838,104 cr |