CMDR Dr Waider profile
(Type-9 Heavy)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 14,973,449,025 cr |
Credits spent on ships | 2,246,606,145 cr |
Credits spent on outfitting | 5,602,625,087 cr |
Credits spent on repairs | 41,079,754 cr |
Credits spent on fuel | 1,089,460 cr |
Credits spent on munitions | 7,143,320 cr |
Insurance claims | 236 |
Total claim costs | 682,659,133 cr |
Combat |
|
Bounties claimed | 3,719 |
Profit from bounties | 296,555,903 cr |
Combat bonds | 4,317 |
Profit from combat bonds | 212,391,977 cr |
Assassinations | 535 |
Profit from assassinations | 355,426,150 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 2,634 |
Crime |
|
Fines issued | 581 |
Lifetime fines value | 17,647,533 cr |
Bounties received/earned | 3,818 |
Lifetime bounty value | 13,784,290 cr |
Highest bounty issued | 2,142,200 cr |
Smuggling |
|
Black market network | 24 |
Black market profit | 196,745,842 cr |
Commodities smuggled | 1,996 |
Average profit | 2,555,141 cr |
Highest single transaction | 72,017,790 cr |
Trading |
|
Market network | 334 |
Trading profit | 11,602,074,515 cr |
Commodities traded | 173,950 |
Average profit | 8,029,117 cr |
Highest single transaction | 559,564,794 cr |
Mining |
|
Profits from mining | 2,853,087,182 cr |
Minerals refined | 3,212 |
Materials collected | 26,346 |
Exploration |
|
Systems visited | 7,229 |
Profits from exploration | 223,534,543 cr |
Level 2 detailed scans | 13,333 |
Level 3 detailed scans | 12,821 |
Highest payout | 5,538,805 cr |
Total hyperspace distance | 276,930 ly |
Total hyperspace jumps | 14,773 |
Max distance from start | 21,958.90 ly |
Max distance from Sol | 2,156.76 ly |
Max distance from Colonia | 23,692.95 ly |
Approximate time played | 15W 2D 9H 33M |
Passengers |
|
Total bulk passengers delivered | 92 |
Total VIPs delivered | 1,442 |
Total delivered | 1,534 |
Total ejected | 154 |
Search and Rescue |
|
Total items rescued | 71 |
Total profit | 1,485,994 cr |
Total rescue transactions | 25 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 2,301 |
Grade 1 upgrades generated | 416 |
Grade 2 upgrades generated | 478 |
Grade 3 upgrades generated | 614 |
Grade 4 upgrades generated | 535 |
Grade 5 upgrades generated | 258 |
Crew |
|
Crew credits earned | 1,982,684,160 cr |
Crew hired | 17 |
Crew fired | 9 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 9H 6M 20S |
Time in gunner role | 2H 40M 34S |