CMDR BlackScreen profile
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 23,949,224,480 cr |
Credits spent on ships | 1,442,700,985 cr |
Credits spent on outfitting | 3,093,138,956 cr |
Credits spent on repairs | 47,282,110 cr |
Credits spent on fuel | 1,625,133 cr |
Credits spent on munitions | 2,546,830 cr |
Insurance claims | 15 |
Total claim costs | 160,754,150 cr |
Combat |
|
Bounties claimed | 11,609 |
Profit from bounties | 631,021,235 cr |
Combat bonds | 2,430 |
Profit from combat bonds | 276,460,740 cr |
Assassinations | 2 |
Profit from assassinations | 1,125,230 cr |
Highest single reward | 2,000,000 cr |
Skimmers killed | 12 |
Crime |
|
Fines issued | 84 |
Lifetime fines value | 112,704 cr |
Bounties received/earned | 119 |
Lifetime bounty value | 113,595 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | -10,649 cr |
Commodities smuggled | 93 |
Average profit | -1,065 cr |
Highest single transaction | 40,725 cr |
Trading |
|
Market network | 130 |
Trading profit | 24,536,120,346 cr |
Commodities traded | 92,114 |
Average profit | 21,133,609 cr |
Highest single transaction | 605,138,361 cr |
Mining |
|
Profits from mining | 24,289,317,967 cr |
Minerals refined | 31,643 |
Materials collected | 24,631 |
Exploration |
|
Systems visited | 5,954 |
Profits from exploration | 322,352,043 cr |
Level 2 detailed scans | 7,528 |
Level 3 detailed scans | 7,514 |
Highest payout | 4,055,353 cr |
Total hyperspace distance | 449,741 ly |
Total hyperspace jumps | 10,215 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 8W 6D 8H 5M |
Passengers |
|
Total bulk passengers delivered | 2,873 |
Total VIPs delivered | 217 |
Total delivered | 3,090 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 1,707 |
Grade 1 upgrades generated | 342 |
Grade 2 upgrades generated | 250 |
Grade 3 upgrades generated | 348 |
Grade 4 upgrades generated | 320 |
Grade 5 upgrades generated | 447 |
Crew |
|
Crew credits earned | 6,086,600,493 cr |
Crew hired | 5 |
Crew fired | 3 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 14H 24M 32S |
Time in gunner role | 3H 15M 9S |
Time in fighter con role | 5M 11S |
Total credits accrued | 376,000 cr |