CMDR Dwayne Johnson profile
Profile

Commander name:
Current ship:
Isle Royale [AC9789]
(Beluga Liner)
(Beluga Liner)
Member since:
Jul 20, 2017
Distances submitted:
0
Systems visited:
4,111
Systems discovered first:
1,808
Balance:
2,141,076,101 Cr

Ranks
Defenceless
Compiler
Federation: Petty Officer
Empire: Baron
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 2,729,363,669 cr |
Credits spent on ships | 385,135,507 cr |
Credits spent on outfitting | 480,480,926 cr |
Credits spent on repairs | 3,330,569 cr |
Credits spent on fuel | 208,164 cr |
Credits spent on munitions | 71,246 cr |
Insurance claims | 39 |
Total claim costs | 21,269,656 cr |
Combat |
|
Bounties claimed | 96 |
Profit from bounties | 20,013,100 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 1,335,781 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 27 |
Lifetime fines value | 84,740 cr |
Bounties received/earned | 4 |
Lifetime bounty value | 1,500 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 107 |
Trading profit | 1,027,988,203 cr |
Commodities traded | 61,463 |
Average profit | 2,115,202 cr |
Highest single transaction | 61,040,688 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 20,980 |
Exploration |
|
Systems visited | 5,286 |
Profits from exploration | 616,552,708 cr |
Level 2 detailed scans | 9,689 |
Level 3 detailed scans | 11,107 |
Highest payout | 14,398,737 cr |
Total hyperspace distance | 240,160 ly |
Total hyperspace jumps | 6,275 |
Max distance from start | 26,324.26 ly |
Max distance from Sol | 26,385.25 ly |
Max distance from Colonia | 26,869.34 ly |
Approximate time played | 2W 5D 22H 42M |
Passengers |
|
Total bulk passengers delivered | 985 |
Total VIPs delivered | 57 |
Total delivered | 1,042 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 461 |
Grade 1 upgrades generated | 117 |
Grade 2 upgrades generated | 115 |
Grade 3 upgrades generated | 105 |
Grade 4 upgrades generated | 53 |
Grade 5 upgrades generated | 71 |