CMDR Trapper Lang profile
Profile

Distances submitted:
445
Systems visited:
2,418
Systems discovered first:
976
Balance:
672,042,564 Cr
Ranks
Gunslinger
Elite
Federation: Ensign
Empire: None
Credits
Distances contributions
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 7,524,029,557 cr |
Credits spent on ships | 410,265,063 cr |
Credits spent on outfitting | 448,371,033 cr |
Credits spent on repairs | 2,137,375 cr |
Credits spent on fuel | 123,103 cr |
Credits spent on munitions | 149,711 cr |
Insurance claims | 4 |
Total claim costs | 8,360,530 cr |
Combat |
|
Bounties claimed | 118 |
Profit from bounties | 361,400 cr |
Combat bonds | 1 |
Profit from combat bonds | 2,846,000 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 39,650 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 16 |
Lifetime fines value | 639,398 cr |
Bounties received/earned | 2 |
Lifetime bounty value | 1,000 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 28 |
Trading profit | 10,289,400,875 cr |
Commodities traded | 40,962 |
Average profit | 99,897,096 cr |
Highest single transaction | 1,992,883,312 cr |
Mining |
|
Profits from mining | 618,604,316 cr |
Minerals refined | 1,416 |
Materials collected | 7,108 |
Exploration |
|
Systems visited | 1,824 |
Profits from exploration | 1,089,973,979 cr |
Level 2 detailed scans | 20,393 |
Level 3 detailed scans | 20,393 |
Highest payout | 13,521,374 cr |
Total hyperspace distance | 52,055 ly |
Total hyperspace jumps | 2,329 |
Max distance from start | 45,424.59 ly |
Max distance from Sol | 45,551.89 ly |
Max distance from Colonia | 23,646.63 ly |
Approximate time played | 10W 5D 9H 13M |
Passengers |
|
Total bulk passengers delivered | 1,272 |
Total VIPs delivered | 27 |
Total delivered | 1,299 |
Total ejected | 60 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 235 |
Grade 1 upgrades generated | 44 |
Grade 2 upgrades generated | 51 |
Grade 3 upgrades generated | 70 |
Grade 4 upgrades generated | 41 |
Grade 5 upgrades generated | 29 |