CMDR Virtualaughing profile
(Dolphin)
Federation: Lt. Commander
Empire: Prince
Balance |
|
---|---|
Current assets | 10,804,479,044 cr |
Credits spent on ships | 966,860,096 cr |
Credits spent on outfitting | 2,169,233,560 cr |
Credits spent on repairs | 144,563,099 cr |
Credits spent on fuel | 641,542 cr |
Credits spent on munitions | 7,243,611 cr |
Insurance claims | 76 |
Total claim costs | 1,000,401,526 cr |
Combat |
|
Bounties claimed | 5,677 |
Profit from bounties | 1,357,446,436 cr |
Combat bonds | 21,144 |
Profit from combat bonds | 1,580,533,600 cr |
Assassinations | 82 |
Profit from assassinations | 122,536,008 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 52 |
Crime |
|
Fines issued | 405 |
Lifetime fines value | 677,913 cr |
Bounties received/earned | 1,251 |
Lifetime bounty value | 501,914,685 cr |
Highest bounty issued | 5,942,600 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 113,873 cr |
Commodities smuggled | 7 |
Average profit | 18,979 cr |
Highest single transaction | 38,178 cr |
Trading |
|
Market network | 199 |
Trading profit | 145,908,602 cr |
Commodities traded | 32,342 |
Average profit | 258,703 cr |
Highest single transaction | 7,964,572 cr |
Mining |
|
Profits from mining | 1,074,751 cr |
Minerals refined | 151 |
Materials collected | 51,059 |
Exploration |
|
Systems visited | 21,347 |
Profits from exploration | 3,620,075,746 cr |
Level 2 detailed scans | 78,984 |
Level 3 detailed scans | 86,066 |
Highest payout | 18,199,807 cr |
Total hyperspace distance | 949,341 ly |
Total hyperspace jumps | 27,345 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 28W 1D 22H 31M |
Passengers |
|
Total bulk passengers delivered | 340 |
Total VIPs delivered | 476 |
Total delivered | 816 |
Total ejected | 4 |
Search and Rescue |
|
Total items rescued | 637 |
Total profit | 16,141,977 cr |
Total rescue transactions | 153 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 2,753 |
Grade 1 upgrades generated | 449 |
Grade 2 upgrades generated | 485 |
Grade 3 upgrades generated | 607 |
Grade 4 upgrades generated | 650 |
Grade 5 upgrades generated | 562 |
Multi-Crew |
|
Total time in multi-crew | 4H 39M 48S |
Time in gunner role | 12M 40S |
Total credits accrued | 109,481 cr |