CMDR SeeJayEmm profile
Federation: Vice Admiral
Empire: None
Balance |
|
---|---|
Current assets | 7,385,710,934 cr |
Credits spent on ships | 401,656,254 cr |
Credits spent on outfitting | 649,149,562 cr |
Credits spent on repairs | 3,195,019 cr |
Credits spent on fuel | 220,766 cr |
Credits spent on munitions | 784,065 cr |
Insurance claims | 15 |
Total claim costs | 16,374,822 cr |
Combat |
|
Bounties claimed | 5,720 |
Profit from bounties | 990,030,180 cr |
Combat bonds | 145 |
Profit from combat bonds | 6,800,295 cr |
Assassinations | 83 |
Profit from assassinations | 90,442,365 cr |
Highest single reward | 2,126,194 cr |
Skimmers killed | 17 |
Crime |
|
Fines issued | 35 |
Lifetime fines value | 11,560,636 cr |
Bounties received/earned | 34 |
Lifetime bounty value | 43,445 cr |
Highest bounty issued | 10,175 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 140,718 cr |
Commodities smuggled | 99 |
Average profit | 20,103 cr |
Highest single transaction | 104,400 cr |
Trading |
|
Market network | 82 |
Trading profit | 296,714,149 cr |
Commodities traded | 33,709 |
Average profit | 1,307,111 cr |
Highest single transaction | 15,411,872 cr |
Mining |
|
Profits from mining | 89,767 cr |
Minerals refined | 221 |
Materials collected | 9,510 |
Exploration |
|
Systems visited | 3,832 |
Profits from exploration | 575,213,839 cr |
Level 2 detailed scans | 8,616 |
Level 3 detailed scans | 10,683 |
Highest payout | 15,831,095 cr |
Total hyperspace distance | 139,540 ly |
Total hyperspace jumps | 4,695 |
Max distance from start | 25,932.24 ly |
Max distance from Sol | 25,988.54 ly |
Max distance from Colonia | 28,604.74 ly |
Approximate time played | 4W 2D 20H 3M |
Passengers |
|
Total bulk passengers delivered | 521 |
Total VIPs delivered | 131 |
Total delivered | 652 |
Total ejected | 7 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 159,278 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 408 |
Grade 1 upgrades generated | 125 |
Grade 2 upgrades generated | 82 |
Grade 3 upgrades generated | 119 |
Grade 4 upgrades generated | 43 |
Grade 5 upgrades generated | 39 |
Crew |
|
Crew credits earned | 761,665,690 cr |
Crew hired | 10 |
Crew fired | 9 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 12H 47M 33S |