CMDR Stiffhanger profile

(Viper MkIV)

Federation: Post Commander
Empire: King
Balance |
|
---|---|
Current assets | 4,460,970,360 cr |
Credits spent on ships | 741,326,401 cr |
Credits spent on outfitting | 2,084,342,595 cr |
Credits spent on repairs | 14,535,847 cr |
Credits spent on fuel | 1,721,586 cr |
Credits spent on munitions | 1,649,059 cr |
Insurance claims | 22 |
Total claim costs | 41,493,604 cr |
Combat |
|
Bounties claimed | 2,303 |
Profit from bounties | 79,352,704 cr |
Combat bonds | 141 |
Profit from combat bonds | 5,214,616 cr |
Assassinations | 63 |
Profit from assassinations | 25,152,832 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 430 |
Crime |
|
Fines issued | 188 |
Lifetime fines value | 1,416,614 cr |
Bounties received/earned | 458 |
Lifetime bounty value | 661,250 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 56 |
Black market profit | 2,005,635 cr |
Commodities smuggled | 910 |
Average profit | 19,285 cr |
Highest single transaction | 255,294 cr |
Trading |
|
Market network | 1,185 |
Trading profit | 542,449,559 cr |
Commodities traded | 261,564 |
Average profit | 106,614 cr |
Highest single transaction | 14,257,040 cr |
Mining |
|
Profits from mining | 161,047,326 cr |
Minerals refined | 4,081 |
Materials collected | 47,532 |
Exploration |
|
Systems visited | 11,689 |
Profits from exploration | 2,164,147,654 cr |
Level 2 detailed scans | 87,175 |
Level 3 detailed scans | 135,103 |
Highest payout | 16,000,204 cr |
Total hyperspace distance | 486,128 ly |
Total hyperspace jumps | 22,517 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 26,260.16 ly |
Approximate time played | 32W 1D 9H 30M |
Passengers |
|
Total bulk passengers delivered | 2,840 |
Total VIPs delivered | 735 |
Total delivered | 3,575 |
Total ejected | 13 |
Search and Rescue |
|
Total items rescued | 129 |
Total profit | 2,446,595 cr |
Total rescue transactions | 65 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 5,159 |
Grade 1 upgrades generated | 586 |
Grade 2 upgrades generated | 555 |
Grade 3 upgrades generated | 987 |
Grade 4 upgrades generated | 1,024 |
Grade 5 upgrades generated | 2,007 |
Crew |
|
Crew credits earned | 6,752,468 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |