Federation: Lt. Commander
Empire: King
Balance |
|
---|---|
Current assets | 3,786,862,633 cr |
Credits spent on ships | 531,474,821 cr |
Credits spent on outfitting | 1,450,109,764 cr |
Credits spent on repairs | 12,938,871 cr |
Credits spent on fuel | 1,637,851 cr |
Credits spent on munitions | 1,109,539 cr |
Insurance claims | 21 |
Total claim costs | 40,719,170 cr |
Combat |
|
Bounties claimed | 1,773 |
Profit from bounties | 41,855,213 cr |
Combat bonds | 115 |
Profit from combat bonds | 3,542,483 cr |
Assassinations | 42 |
Profit from assassinations | 12,169,616 cr |
Highest single reward | 282,960 cr |
Skimmers killed | 383 |
Crime |
|
Fines issued | 120 |
Lifetime fines value | 1,382,114 cr |
Bounties received/earned | 408 |
Lifetime bounty value | 599,250 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 55 |
Black market profit | 1,937,280 cr |
Commodities smuggled | 907 |
Average profit | 18,809 cr |
Highest single transaction | 255,294 cr |
Trading |
|
Market network | 1,130 |
Trading profit | 401,464,705 cr |
Commodities traded | 243,515 |
Average profit | 84,679 cr |
Highest single transaction | 14,257,040 cr |
Mining |
|
Profits from mining | 146,205,666 cr |
Minerals refined | 3,992 |
Materials collected | 42,316 |
Exploration |
|
Systems visited | 11,078 |
Profits from exploration | 2,105,406,228 cr |
Level 2 detailed scans | 81,180 |
Level 3 detailed scans | 129,108 |
Highest payout | 16,000,204 cr |
Total hyperspace distance | 452,464 ly |
Total hyperspace jumps | 20,908 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 26,260.16 ly |
Approximate time played | 27W 6D 1H 24M |
Passengers |
|
Total bulk passengers delivered | 2,609 |
Total VIPs delivered | 708 |
Total delivered | 3,317 |
Total ejected | 13 |
Search and Rescue |
|
Total items rescued | 119 |
Total profit | 2,143,089 cr |
Total rescue transactions | 61 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 4,185 |
Grade 1 upgrades generated | 518 |
Grade 2 upgrades generated | 452 |
Grade 3 upgrades generated | 820 |
Grade 4 upgrades generated | 823 |
Grade 5 upgrades generated | 1,572 |
Crew |
|
Crew credits earned | 6,752,468 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |