CMDR DeeJayMMM profile
(Krait Phantom)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 19,259,677,971 cr |
Credits spent on ships | 8,038,917,326 cr |
Credits spent on outfitting | 9,372,973,703 cr |
Credits spent on repairs | 32,076,873 cr |
Credits spent on fuel | 3,474,040 cr |
Credits spent on munitions | 1,737,821 cr |
Insurance claims | 44 |
Total claim costs | 176,167,684 cr |
Combat |
|
Bounties claimed | 9,541 |
Profit from bounties | 2,387,905,412 cr |
Combat bonds | 2,191 |
Profit from combat bonds | 120,708,843 cr |
Assassinations | 175 |
Profit from assassinations | 24,577,704 cr |
Highest single reward | 1,587,496 cr |
Skimmers killed | 309 |
Crime |
|
Fines issued | 165 |
Lifetime fines value | 2,683,471 cr |
Bounties received/earned | 34 |
Lifetime bounty value | 35,795 cr |
Highest bounty issued | 9,000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 51,666,796 cr |
Commodities smuggled | 19,030 |
Average profit | 283,883 cr |
Highest single transaction | 2,459,764 cr |
Trading |
|
Market network | 1,346 |
Trading profit | 19,229,957,614 cr |
Commodities traded | 941,117 |
Average profit | 3,977,240 cr |
Highest single transaction | 808,689,664 cr |
Mining |
|
Profits from mining | 17,011,231,123 cr |
Minerals refined | 18,109 |
Materials collected | 46,243 |
Exploration |
|
Systems visited | 15,824 |
Profits from exploration | 673,793,687 cr |
Level 2 detailed scans | 45,728 |
Level 3 detailed scans | 133,844 |
Highest payout | 10,610,614 cr |
Total hyperspace distance | 598,636 ly |
Total hyperspace jumps | 25,205 |
Max distance from start | 29,101.52 ly |
Max distance from Sol | 29,172.03 ly |
Max distance from Colonia | 28,465.88 ly |
Approximate time played | 19W 4D 15H 58M |
Passengers |
|
Total bulk passengers delivered | 2,648 |
Total VIPs delivered | 430 |
Total delivered | 3,078 |
Total ejected | 13 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 44,960 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 3,408 |
Grade 1 upgrades generated | 619 |
Grade 2 upgrades generated | 666 |
Grade 3 upgrades generated | 715 |
Grade 4 upgrades generated | 704 |
Grade 5 upgrades generated | 704 |
Crew |
|
Crew credits earned | 687,358,498 cr |
Crew hired | 5 |
Crew fired | 5 |