CMDR wongfutai profile
(Type-9 Heavy)
Federation: Lieutenant
Empire: None
Balance |
|
---|---|
Current assets | 7,936,997,302 cr |
Credits spent on ships | 459,587,280 cr |
Credits spent on outfitting | 610,198,324 cr |
Credits spent on repairs | 2,066,983 cr |
Credits spent on fuel | 405,330 cr |
Credits spent on munitions | 347,232 cr |
Insurance claims | 23 |
Total claim costs | 77,821,231 cr |
Combat |
|
Bounties claimed | 726 |
Profit from bounties | 20,768,818 cr |
Combat bonds | 114 |
Profit from combat bonds | 4,895,320 cr |
Assassinations | 6 |
Profit from assassinations | 1,544,342 cr |
Highest single reward | 0 cr |
Skimmers killed | 10 |
Crime |
|
Fines issued | 29 |
Lifetime fines value | 158,144 cr |
Bounties received/earned | 13 |
Lifetime bounty value | 13,490 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 214,760 cr |
Commodities smuggled | 280 |
Average profit | 214,760 cr |
Highest single transaction | 214,760 cr |
Trading |
|
Market network | 90 |
Trading profit | 3,569,293,508 cr |
Commodities traded | 16,152 |
Average profit | 17,077,959 cr |
Highest single transaction | 394,886,144 cr |
Mining |
|
Profits from mining | 3,547,355,723 cr |
Minerals refined | 4,817 |
Materials collected | 5,389 |
Exploration |
|
Systems visited | 2,533 |
Profits from exploration | 222,339,049 cr |
Level 2 detailed scans | 3,158 |
Level 3 detailed scans | 3,476 |
Highest payout | 6,255,127 cr |
Total hyperspace distance | 126,557 ly |
Total hyperspace jumps | 4,726 |
Max distance from start | 16,278.86 ly |
Max distance from Sol | 16,278.70 ly |
Max distance from Colonia | 23,198.90 ly |
Approximate time played | 4W 1D 19H 37M |
Passengers |
|
Total bulk passengers delivered | 3,735 |
Total VIPs delivered | 12,198 |
Total delivered | 15,933 |
Total ejected | 26 |
Search and Rescue |
|
Total items rescued | 12 |
Total profit | 315,322 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 135 |
Grade 1 upgrades generated | 28 |
Grade 2 upgrades generated | 36 |
Grade 3 upgrades generated | 38 |
Grade 4 upgrades generated | 15 |
Grade 5 upgrades generated | 18 |