CMDR K-nours profile
(Type-9 Heavy)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 31,744,240,863 cr |
Credits spent on ships | 1,464,420,814 cr |
Credits spent on outfitting | 3,462,669,802 cr |
Credits spent on repairs | 153,040,405 cr |
Credits spent on fuel | 2,506,329 cr |
Credits spent on munitions | 19,988,328 cr |
Insurance claims | 144 |
Total claim costs | 694,393,967 cr |
Combat |
|
Bounties claimed | 10,974 |
Profit from bounties | 1,642,411,443 cr |
Combat bonds | 14,620 |
Profit from combat bonds | 8,622,881,439 cr |
Assassinations | 380 |
Profit from assassinations | 501,637,774 cr |
Highest single reward | 2,010,800 cr |
Skimmers killed | 1,773 |
Crime |
|
Fines issued | 2,096 |
Lifetime fines value | 8,393,826 cr |
Bounties received/earned | 5,398 |
Lifetime bounty value | 178,408,395 cr |
Highest bounty issued | 3,852,800 cr |
Smuggling |
|
Black market network | 56 |
Black market profit | 114,826,801 cr |
Commodities smuggled | 10,314 |
Average profit | 687,586 cr |
Highest single transaction | 13,196,288 cr |
Trading |
|
Market network | 1,070 |
Trading profit | 11,020,319,081 cr |
Commodities traded | 1,130,781 |
Average profit | 1,532,516 cr |
Highest single transaction | 217,071,568 cr |
Mining |
|
Profits from mining | 5,627,737,112 cr |
Minerals refined | 23,613 |
Materials collected | 67,363 |
Exploration |
|
Systems visited | 15,422 |
Profits from exploration | 1,053,513,905 cr |
Level 2 detailed scans | 71,828 |
Level 3 detailed scans | 70,483 |
Highest payout | 10,634,217 cr |
Total hyperspace distance | 1,160,576 ly |
Total hyperspace jumps | 33,458 |
Max distance from start | 30,739.15 ly |
Max distance from Sol | 30,798.37 ly |
Max distance from Colonia | 25,256.61 ly |
Approximate time played | 32W 3D 2H 38M |
Passengers |
|
Total bulk passengers delivered | 14,904 |
Total VIPs delivered | 1,068 |
Total delivered | 15,972 |
Total ejected | 12 |
Search and Rescue |
|
Total items rescued | 989 |
Total profit | 59,683,372 cr |
Total rescue transactions | 234 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 4,934 |
Grade 1 upgrades generated | 523 |
Grade 2 upgrades generated | 593 |
Grade 3 upgrades generated | 863 |
Grade 4 upgrades generated | 992 |
Grade 5 upgrades generated | 1,963 |
Crew |
|
Crew credits earned | 3,521,921,007 cr |
Crew hired | 9 |
Crew fired | 4 |
Crew lost | 13 |
Multi-Crew |
|
Total time in multi-crew | 2D 9H 36M 43S |
Time in gunner role | 3H 31M 21S |
Time in fighter con role | 2H 30M 42S |
Total credits accrued | 1,736,372 cr |