CMDR SGT.GLORY profile
(Vulture)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 13,845,900,196 cr |
Credits spent on ships | 1,322,811,623 cr |
Credits spent on outfitting | 3,224,472,181 cr |
Credits spent on repairs | 77,138,263 cr |
Credits spent on fuel | 3,487,643 cr |
Credits spent on munitions | 23,698,128 cr |
Insurance claims | 150 |
Total claim costs | 924,080,351 cr |
Combat |
|
Bounties claimed | 14,536 |
Profit from bounties | 694,457,898 cr |
Combat bonds | 4,425 |
Profit from combat bonds | 147,013,878 cr |
Assassinations | 72 |
Profit from assassinations | 69,734,450 cr |
Highest single reward | 1,643,119 cr |
Skimmers killed | 1,714 |
Crime |
|
Fines issued | 1,298 |
Lifetime fines value | 6,849,127 cr |
Bounties received/earned | 3,825 |
Lifetime bounty value | 2,759,974 cr |
Highest bounty issued | 34,700 cr |
Smuggling |
|
Black market network | 28 |
Black market profit | 14,565,829 cr |
Commodities smuggled | 1,493 |
Average profit | 323,685 cr |
Highest single transaction | 2,279,344 cr |
Trading |
|
Market network | 360 |
Trading profit | 9,646,188,598 cr |
Commodities traded | 628,703 |
Average profit | 2,923,974 cr |
Highest single transaction | 264,465,760 cr |
Mining |
|
Profits from mining | 8,341,653,587 cr |
Minerals refined | 34,282 |
Materials collected | 37,100 |
Exploration |
|
Systems visited | 30,957 |
Profits from exploration | 2,229,478,054 cr |
Level 2 detailed scans | 79,152 |
Level 3 detailed scans | 141,349 |
Highest payout | 11,037,019 cr |
Total hyperspace distance | 1,426,830 ly |
Total hyperspace jumps | 50,593 |
Max distance from start | 43,656.00 ly |
Max distance from Sol | 43,658.02 ly |
Max distance from Colonia | 44,070.88 ly |
Approximate time played | 39W 3D 1H 29M |
Passengers |
|
Total bulk passengers delivered | 1,389 |
Total VIPs delivered | 1,519 |
Total delivered | 2,908 |
Total ejected | 101 |
Search and Rescue |
|
Total items rescued | 86 |
Total profit | 3,253,201 cr |
Total rescue transactions | 27 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 2,600 |
Grade 1 upgrades generated | 377 |
Grade 2 upgrades generated | 434 |
Grade 3 upgrades generated | 602 |
Grade 4 upgrades generated | 582 |
Grade 5 upgrades generated | 605 |
Crew |
|
Crew credits earned | 2,742,544,700 cr |
Crew hired | 36 |
Crew fired | 17 |
Crew lost | 26 |
Multi-Crew |
|
Total time in multi-crew | 1W 3D 9H 43M 9S |
Time in gunner role | 23H 49M 52S |
Time in fighter con role | 8H 58M 50S |
Total credits accrued | 86,611,427 cr |
Total fines accrued | 679,520 cr |