CMDR Amberson profile

(Krait MkII)

Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 23,196,593,151 cr |
Credits spent on ships | 1,979,682,526 cr |
Credits spent on outfitting | 6,791,555,505 cr |
Credits spent on repairs | 152,141,676 cr |
Credits spent on fuel | 2,021,073 cr |
Credits spent on munitions | 11,863,101 cr |
Insurance claims | 189 |
Total claim costs | 1,453,659,793 cr |
Combat |
|
Bounties claimed | 15,109 |
Profit from bounties | 1,961,787,062 cr |
Combat bonds | 16,221 |
Profit from combat bonds | 1,782,067,375 cr |
Assassinations | 596 |
Profit from assassinations | 384,209,834 cr |
Highest single reward | 1,478,640 cr |
Skimmers killed | 89 |
Crime |
|
Fines issued | 1,785 |
Lifetime fines value | 9,089,631 cr |
Bounties received/earned | 4,377 |
Lifetime bounty value | 4,754,105 cr |
Highest bounty issued | 169,500 cr |
Smuggling |
|
Black market network | 50 |
Black market profit | -22,475,608 cr |
Commodities smuggled | 6,256 |
Average profit | -75,931 cr |
Highest single transaction | 4,722,200 cr |
Trading |
|
Market network | 354 |
Trading profit | 6,144,681,677 cr |
Commodities traded | 499,288 |
Average profit | 1,281,210 cr |
Highest single transaction | 1,197,609,402 cr |
Mining |
|
Profits from mining | 13,534,451,688 cr |
Minerals refined | 6,739 |
Materials collected | 103,409 |
Exploration |
|
Systems visited | 13,770 |
Profits from exploration | 1,115,860,195 cr |
Level 2 detailed scans | 42,064 |
Level 3 detailed scans | 42,513 |
Highest payout | 15,919,766 cr |
Total hyperspace distance | 1,000,736 ly |
Total hyperspace jumps | 27,127 |
Max distance from start | 44,210.74 ly |
Max distance from Sol | 44,193.56 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 41W 4D 6H 1M |
Passengers |
|
Total bulk passengers delivered | 7,531 |
Total VIPs delivered | 3,895 |
Total delivered | 11,426 |
Total ejected | 140 |
Search and Rescue |
|
Total items rescued | 24,150 |
Total profit | 450,480,134 cr |
Total rescue transactions | 425 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 8,564 |
Grade 1 upgrades generated | 881 |
Grade 2 upgrades generated | 1,042 |
Grade 3 upgrades generated | 1,645 |
Grade 4 upgrades generated | 1,958 |
Grade 5 upgrades generated | 3,038 |
Crew |
|
Crew credits earned | 710,940,534 cr |
Crew hired | 27 |
Crew fired | 10 |
Crew lost | 20 |
Multi-Crew |
|
Total time in multi-crew | 15H 25M 47S |
Time in gunner role | 45M 8S |
Time in fighter con role | 3H 4M 20S |
Total credits accrued | 9,039,529 cr |