Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 5,031,170,370 cr |
Credits spent on ships | 2,160,347,696 cr |
Credits spent on outfitting | 7,914,783,276 cr |
Credits spent on repairs | 60,609,309 cr |
Credits spent on fuel | 1,052,812 cr |
Credits spent on munitions | 9,282,834 cr |
Insurance claims | 104 |
Total claim costs | 384,516,616 cr |
Combat |
|
Bounties claimed | 15,609 |
Profit from bounties | 719,417,045 cr |
Combat bonds | 3,749 |
Profit from combat bonds | 970,912,041 cr |
Assassinations | 17 |
Profit from assassinations | 16,776,046 cr |
Highest single reward | 580,852 cr |
Skimmers killed | 332 |
Crime |
|
Fines issued | 601 |
Lifetime fines value | 104,401,232 cr |
Bounties received/earned | 150 |
Lifetime bounty value | 115,730 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 77,487,566 cr |
Commodities smuggled | 9,887 |
Average profit | 2,767,413 cr |
Highest single transaction | 4,277,205 cr |
Trading |
|
Market network | 291 |
Trading profit | 251,122,451 cr |
Commodities traded | 97,950 |
Average profit | 247,411 cr |
Highest single transaction | 7,992,864 cr |
Mining |
|
Profits from mining | 17,216,684 cr |
Minerals refined | 1,136 |
Materials collected | 18,372 |
Exploration |
|
Systems visited | 18,739 |
Profits from exploration | 698,208,349 cr |
Level 2 detailed scans | 663 |
Level 3 detailed scans | 205,911 |
Highest payout | 4,254,941 cr |
Total hyperspace distance | 857,945 ly |
Total hyperspace jumps | 24,734 |
Max distance from start | 28,530.03 ly |
Max distance from Sol | 28,600.71 ly |
Max distance from Colonia | 25,152.53 ly |
Approximate time played | 19W 6D 4H 1M |
Passengers |
|
Total bulk passengers delivered | 53 |
Total VIPs delivered | 61 |
Total delivered | 114 |
Total ejected | 8 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 59,828 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 2,251 |
Grade 1 upgrades generated | 330 |
Grade 2 upgrades generated | 310 |
Grade 3 upgrades generated | 396 |
Grade 4 upgrades generated | 418 |
Grade 5 upgrades generated | 797 |
Crew |
|
Crew credits earned | 366,504,297 cr |
Crew hired | 7 |
Crew fired | 4 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 10H 53M 31S |
Time in gunner role | 2H 30M 28S |
Time in fighter con role | 29M 14S |
Total credits accrued | 9,972,601 cr |
Total fines accrued | 277,984 cr |