CMDR Luiz_Aristides profile
(Vulture)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 5,157,221,806 cr |
Credits spent on ships | 1,698,695,790 cr |
Credits spent on outfitting | 7,003,680,202 cr |
Credits spent on repairs | 43,151,156 cr |
Credits spent on fuel | 370,400 cr |
Credits spent on munitions | 2,769,222 cr |
Insurance claims | 63 |
Total claim costs | 255,649,877 cr |
Combat |
|
Bounties claimed | 2,257 |
Profit from bounties | 88,669,747 cr |
Combat bonds | 62,611 |
Profit from combat bonds | 1,666,384,481 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 274,927 cr |
Skimmers killed | 338 |
Crime |
|
Fines issued | 519 |
Lifetime fines value | 1,797,088 cr |
Bounties received/earned | 1,804 |
Lifetime bounty value | 2,714,055 cr |
Highest bounty issued | 10,630 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 1,938,084 cr |
Commodities smuggled | 892 |
Average profit | 84,265 cr |
Highest single transaction | 1,633,524 cr |
Trading |
|
Market network | 76 |
Trading profit | 719,127,933 cr |
Commodities traded | 99,655 |
Average profit | 1,182,776 cr |
Highest single transaction | 271,865,718 cr |
Mining |
|
Profits from mining | 367,841,353 cr |
Minerals refined | 1,731 |
Materials collected | 19,958 |
Exploration |
|
Systems visited | 10,796 |
Profits from exploration | 288,462,537 cr |
Level 2 detailed scans | 6,226 |
Level 3 detailed scans | 18,791 |
Highest payout | 4,045,470 cr |
Total hyperspace distance | 472,409 ly |
Total hyperspace jumps | 14,535 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 28,596.53 ly |
Approximate time played | 11W 1D 5H 25M |
Passengers |
|
Total bulk passengers delivered | 821 |
Total VIPs delivered | 1,130 |
Total delivered | 1,951 |
Total ejected | 24 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 1,572 |
Grade 1 upgrades generated | 634 |
Grade 2 upgrades generated | 287 |
Grade 3 upgrades generated | 359 |
Grade 4 upgrades generated | 172 |
Grade 5 upgrades generated | 120 |
Crew |
|
Crew credits earned | 263,657,228 cr |
Crew hired | 8 |
Crew fired | 2 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 10H 21M 32S |
Time in gunner role | 24M 6S |
Time in fighter con role | 26M 27S |
Total credits accrued | 246,130 cr |
Total fines accrued | 246,130 cr |