CMDR Grandpa Joseph profile
(Krait Phantom)
Federation: None
Empire: Duke
Balance |
|
---|---|
Current assets | 4,450,422,564 cr |
Credits spent on ships | 2,235,252,220 cr |
Credits spent on outfitting | 3,101,200,786 cr |
Credits spent on repairs | 3,114,825 cr |
Credits spent on fuel | 151,237 cr |
Credits spent on munitions | 81,943 cr |
Insurance claims | 26 |
Total claim costs | 32,202,265 cr |
Combat |
|
Bounties claimed | 127 |
Profit from bounties | 6,941,069 cr |
Combat bonds | 6 |
Profit from combat bonds | 188,600 cr |
Assassinations | 1 |
Profit from assassinations | 209,596 cr |
Highest single reward | 0 cr |
Skimmers killed | 20 |
Crime |
|
Fines issued | 13 |
Lifetime fines value | 35,805 cr |
Bounties received/earned | 18 |
Lifetime bounty value | 6,985 cr |
Highest bounty issued | 1,000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 70,997 cr |
Commodities smuggled | 3 |
Average profit | 23,666 cr |
Highest single transaction | 25,113 cr |
Trading |
|
Market network | 33 |
Trading profit | 5,928,786,386 cr |
Commodities traded | 12,020 |
Average profit | 48,201,515 cr |
Highest single transaction | 446,106,624 cr |
Mining |
|
Profits from mining | 6,995,277,239 cr |
Minerals refined | 9,464 |
Materials collected | 4,603 |
Exploration |
|
Systems visited | 4,376 |
Profits from exploration | 295,276,395 cr |
Level 2 detailed scans | 1,855 |
Level 3 detailed scans | 2,770 |
Highest payout | 2,794,957 cr |
Total hyperspace distance | 189,978 ly |
Total hyperspace jumps | 4,840 |
Max distance from start | 26,319.92 ly |
Max distance from Sol | 26,322.69 ly |
Max distance from Colonia | 28,543.82 ly |
Approximate time played | 3W 3D 14H 47M |
Passengers |
|
Total bulk passengers delivered | 284 |
Total VIPs delivered | 207 |
Total delivered | 491 |
Total ejected | 8 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 6,458 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 101 |
Grade 1 upgrades generated | 17 |
Grade 2 upgrades generated | 26 |
Grade 3 upgrades generated | 18 |
Grade 4 upgrades generated | 23 |
Grade 5 upgrades generated | 17 |
Crew |
|
Crew credits earned | 849,575,162 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 22H 38M 57S |
Time in gunner role | 59M 15S |
Time in fighter con role | 3H 31M 55S |
Total credits accrued | 8,576,713 cr |