CMDR FIREDRAX profile

(Imperial Cutter)

Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 111,150,808,609 cr |
Credits spent on ships | 1,760,297,336 cr |
Credits spent on outfitting | 30,590,125,752 cr |
Credits spent on repairs | 123,641,090 cr |
Credits spent on fuel | 3,722,806 cr |
Credits spent on munitions | 6,324,700 cr |
Insurance claims | 20 |
Total claim costs | 268,184,051 cr |
Combat |
|
Bounties claimed | 34,302 |
Profit from bounties | 5,378,743,965 cr |
Combat bonds | 5,842 |
Profit from combat bonds | 448,496,694 cr |
Assassinations | 1,042 |
Profit from assassinations | 108,775,736 cr |
Highest single reward | 4,859,814 cr |
Skimmers killed | 843 |
Crime |
|
Fines issued | 289 |
Lifetime fines value | 1,569,087 cr |
Bounties received/earned | 136 |
Lifetime bounty value | 241,285 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 30 |
Black market profit | 5,218,108 cr |
Commodities smuggled | 1,141 |
Average profit | 35,021 cr |
Highest single transaction | 591,815 cr |
Trading |
|
Market network | 462 |
Trading profit | 19,980,554,846 cr |
Commodities traded | 3,013,793 |
Average profit | 1,924,167 cr |
Highest single transaction | 1,062,322,560 cr |
Mining |
|
Profits from mining | 68,056,789,372 cr |
Minerals refined | 15,477 |
Materials collected | 114,860 |
Exploration |
|
Systems visited | 16,379 |
Profits from exploration | 3,774,512,045 cr |
Level 2 detailed scans | 70,035 |
Level 3 detailed scans | 186,541 |
Highest payout | 15,439,687 cr |
Total hyperspace distance | 882,460 ly |
Total hyperspace jumps | 37,626 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 90W 1D 11H 29M |
Passengers |
|
Total bulk passengers delivered | 23,855 |
Total VIPs delivered | 2,270 |
Total delivered | 26,125 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 2,702 |
Total profit | 65,581,871 cr |
Total rescue transactions | 374 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 2,954 |
Grade 1 upgrades generated | 385 |
Grade 2 upgrades generated | 356 |
Grade 3 upgrades generated | 488 |
Grade 4 upgrades generated | 564 |
Grade 5 upgrades generated | 1,161 |
Crew |
|
Crew credits earned | 8,709,770 cr |
Crew hired | 5 |
Crew fired | 4 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 5H 32M 19S |