Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 52,545,971,602 cr |
Credits spent on ships | 1,722,825,084 cr |
Credits spent on outfitting | 30,465,134,775 cr |
Credits spent on repairs | 97,062,930 cr |
Credits spent on fuel | 2,785,301 cr |
Credits spent on munitions | 3,799,026 cr |
Insurance claims | 20 |
Total claim costs | 268,184,051 cr |
Combat |
|
Bounties claimed | 21,388 |
Profit from bounties | 1,137,404,813 cr |
Combat bonds | 4,404 |
Profit from combat bonds | 349,618,569 cr |
Assassinations | 987 |
Profit from assassinations | 100,632,133 cr |
Highest single reward | 4,859,814 cr |
Skimmers killed | 537 |
Crime |
|
Fines issued | 255 |
Lifetime fines value | 1,049,245 cr |
Bounties received/earned | 96 |
Lifetime bounty value | 205,985 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 28 |
Black market profit | 4,381,160 cr |
Commodities smuggled | 1,100 |
Average profit | 30,215 cr |
Highest single transaction | 298,850 cr |
Trading |
|
Market network | 348 |
Trading profit | 16,360,531,973 cr |
Commodities traded | 2,359,467 |
Average profit | 1,799,443 cr |
Highest single transaction | 1,062,322,560 cr |
Mining |
|
Profits from mining | 32,735,809,995 cr |
Minerals refined | 11,561 |
Materials collected | 114,359 |
Exploration |
|
Systems visited | 14,848 |
Profits from exploration | 2,053,836,427 cr |
Level 2 detailed scans | 43,827 |
Level 3 detailed scans | 160,333 |
Highest payout | 15,439,687 cr |
Total hyperspace distance | 779,072 ly |
Total hyperspace jumps | 31,521 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 66W 20H 4M |
Passengers |
|
Total bulk passengers delivered | 9,539 |
Total VIPs delivered | 1,876 |
Total delivered | 11,415 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 1,383 |
Total profit | 28,897,417 cr |
Total rescue transactions | 344 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 2,817 |
Grade 1 upgrades generated | 376 |
Grade 2 upgrades generated | 339 |
Grade 3 upgrades generated | 470 |
Grade 4 upgrades generated | 536 |
Grade 5 upgrades generated | 1,096 |
Crew |
|
Crew credits earned | 8,709,770 cr |
Crew hired | 5 |
Crew fired | 4 |
Crew lost | 1 |