CMDR Szczygly profile
(Asp Explorer)
Federation: Rear Admiral
Empire: Master
Balance |
|
---|---|
Current assets | 2,266,498,649 cr |
Credits spent on ships | 824,746,105 cr |
Credits spent on outfitting | 1,895,002,858 cr |
Credits spent on repairs | 8,204,835 cr |
Credits spent on fuel | 304,639 cr |
Credits spent on munitions | 736,048 cr |
Insurance claims | 31 |
Total claim costs | 112,088,610 cr |
Combat |
|
Bounties claimed | 1,287 |
Profit from bounties | 55,737,274 cr |
Combat bonds | 10 |
Profit from combat bonds | 1,887,200 cr |
Assassinations | 10 |
Profit from assassinations | 17,904,231 cr |
Highest single reward | 227,710 cr |
Skimmers killed | 67 |
Crime |
|
Fines issued | 101 |
Lifetime fines value | 1,480,850 cr |
Bounties received/earned | 189 |
Lifetime bounty value | 149,715 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 413,064 cr |
Commodities smuggled | 26 |
Average profit | 22,948 cr |
Highest single transaction | 50,120 cr |
Trading |
|
Market network | 91 |
Trading profit | 136,469,934 cr |
Commodities traded | 18,402 |
Average profit | 246,781 cr |
Highest single transaction | 91,250,335 cr |
Mining |
|
Profits from mining | 111,009,916 cr |
Minerals refined | 1,062 |
Materials collected | 5,821 |
Exploration |
|
Systems visited | 8,197 |
Profits from exploration | 278,307,553 cr |
Level 2 detailed scans | 4,935 |
Level 3 detailed scans | 11,601 |
Highest payout | 3,190,409 cr |
Total hyperspace distance | 386,799 ly |
Total hyperspace jumps | 10,932 |
Max distance from start | 25,844.98 ly |
Max distance from Sol | 25,901.20 ly |
Max distance from Colonia | 23,530.69 ly |
Approximate time played | 6W 17H 26M |
Passengers |
|
Total bulk passengers delivered | 541 |
Total VIPs delivered | 542 |
Total delivered | 1,083 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 12 |
Total profit | 42,574 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 681 |
Grade 1 upgrades generated | 163 |
Grade 2 upgrades generated | 99 |
Grade 3 upgrades generated | 177 |
Grade 4 upgrades generated | 94 |
Grade 5 upgrades generated | 148 |
Crew |
|
Crew credits earned | 179,723,872 cr |
Crew hired | 5 |
Crew fired | 3 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 27M 4S |
Time in gunner role | 13M 15S |