CMDR Denis Gold profile
(Diamondback Explorer)
Federation: Lt. Commander
Empire: Squire
Balance |
|
---|---|
Current assets | 19,845,403,773 cr |
Credits spent on ships | 522,264,627 cr |
Credits spent on outfitting | 1,792,096,401 cr |
Credits spent on repairs | 1,416,430 cr |
Credits spent on fuel | 215,493 cr |
Credits spent on munitions | 236,045 cr |
Insurance claims | 14 |
Total claim costs | 94,750,579 cr |
Combat |
|
Bounties claimed | 330 |
Profit from bounties | 40,422,190 cr |
Combat bonds | 24 |
Profit from combat bonds | 1,287,469 cr |
Assassinations | 7 |
Profit from assassinations | 2,409,784 cr |
Highest single reward | 790,421 cr |
Skimmers killed | 266 |
Crime |
|
Fines issued | 9 |
Lifetime fines value | 3,598 cr |
Bounties received/earned | 8 |
Lifetime bounty value | 3,000 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 1,969 cr |
Commodities smuggled | 1 |
Average profit | 1,969 cr |
Highest single transaction | 1,969 cr |
Trading |
|
Market network | 33 |
Trading profit | 481,645,440 cr |
Commodities traded | 4,091 |
Average profit | 4,339,148 cr |
Highest single transaction | 259,576,320 cr |
Mining |
|
Profits from mining | 457,572,079 cr |
Minerals refined | 1,081 |
Materials collected | 44,748 |
Exploration |
|
Systems visited | 19,635 |
Profits from exploration | 9,893,526,063 cr |
Level 2 detailed scans | 69,748 |
Level 3 detailed scans | 97,468 |
Highest payout | 74,525,116 cr |
Total hyperspace distance | 923,212 ly |
Total hyperspace jumps | 20,805 |
Max distance from start | 61,346.66 ly |
Max distance from Sol | 61,345.17 ly |
Max distance from Colonia | 44,430.24 ly |
Approximate time played | 23W 6D 19H 16M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 5 |
Total delivered | 5 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 83 |
Total profit | 2,125,799 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 678 |
Grade 1 upgrades generated | 125 |
Grade 2 upgrades generated | 110 |
Grade 3 upgrades generated | 203 |
Grade 4 upgrades generated | 112 |
Grade 5 upgrades generated | 128 |