CMDR Astaced profile
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 7,533,231,739 cr |
Credits spent on ships | 1,615,778,672 cr |
Credits spent on outfitting | 3,537,061,958 cr |
Credits spent on repairs | 15,397,236 cr |
Credits spent on fuel | 671,036 cr |
Credits spent on munitions | 2,138,520 cr |
Insurance claims | 91 |
Total claim costs | 110,659,941 cr |
Combat |
|
Bounties claimed | 1,669 |
Profit from bounties | 54,524,413 cr |
Combat bonds | 1,933 |
Profit from combat bonds | 39,761,596 cr |
Assassinations | 15 |
Profit from assassinations | 764,520 cr |
Highest single reward | 271,682 cr |
Skimmers killed | 166 |
Crime |
|
Fines issued | 188 |
Lifetime fines value | 39,455 cr |
Bounties received/earned | 351 |
Lifetime bounty value | 593,225 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 89,818 cr |
Commodities smuggled | 174 |
Average profit | 7,485 cr |
Highest single transaction | 32,064 cr |
Trading |
|
Market network | 86 |
Trading profit | 6,618,935,864 cr |
Commodities traded | 65,036 |
Average profit | 11,840,672 cr |
Highest single transaction | 552,762,880 cr |
Mining |
|
Profits from mining | 6,146,947,932 cr |
Minerals refined | 8,486 |
Materials collected | 12,054 |
Exploration |
|
Systems visited | 8,618 |
Profits from exploration | 733,525,303 cr |
Level 2 detailed scans | 20,718 |
Level 3 detailed scans | 28,206 |
Highest payout | 11,484,796 cr |
Total hyperspace distance | 428,653 ly |
Total hyperspace jumps | 10,834 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 6W 5D 8H 52M |
Passengers |
|
Total bulk passengers delivered | 1,619 |
Total VIPs delivered | 220 |
Total delivered | 1,839 |
Total ejected | 52 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1,041 |
Grade 1 upgrades generated | 246 |
Grade 2 upgrades generated | 223 |
Grade 3 upgrades generated | 221 |
Grade 4 upgrades generated | 212 |
Grade 5 upgrades generated | 139 |
Crew |
|
Crew credits earned | 64,228,146 cr |
Crew hired | 90 |
Crew fired | 90 |
Multi-Crew |
|
Total time in multi-crew | 17H 45M |
Time in gunner role | 16M 26S |
Time in fighter con role | 2H 4M 22S |
Total credits accrued | 2,941,414 cr |
Total fines accrued | 400 cr |