CMDR Woolies profile
(Krait Mk II)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 19,832,348,981 cr |
Credits spent on ships | 2,878,314,341 cr |
Credits spent on outfitting | 12,226,708,383 cr |
Credits spent on repairs | 60,114,658 cr |
Credits spent on fuel | 2,085,991 cr |
Credits spent on munitions | 9,400,181 cr |
Insurance claims | 119 |
Total claim costs | 704,400,033 cr |
Combat |
|
Bounties claimed | 5,174 |
Profit from bounties | 386,848,503 cr |
Combat bonds | 7,207 |
Profit from combat bonds | 1,987,398,761 cr |
Assassinations | 603 |
Profit from assassinations | 506,945,098 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 97 |
Crime |
|
Fines issued | 1,455 |
Lifetime fines value | 7,695,102 cr |
Bounties received/earned | 2,874 |
Lifetime bounty value | 8,937,720 cr |
Highest bounty issued | 977,800 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 2,599,236 cr |
Commodities smuggled | 289 |
Average profit | 129,962 cr |
Highest single transaction | 1,311,048 cr |
Trading |
|
Market network | 324 |
Trading profit | 12,582,281,469 cr |
Commodities traded | 222,538 |
Average profit | 9,822,234 cr |
Highest single transaction | 631,551,742 cr |
Mining |
|
Profits from mining | 10,646,452,639 cr |
Minerals refined | 15,147 |
Materials collected | 51,706 |
Exploration |
|
Systems visited | 17,353 |
Profits from exploration | 1,676,010,207 cr |
Level 2 detailed scans | 52,653 |
Level 3 detailed scans | 53,387 |
Highest payout | 11,219,380 cr |
Total hyperspace distance | 1,226,264 ly |
Total hyperspace jumps | 27,615 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 29W 6D 13H 32M |
Passengers |
|
Total bulk passengers delivered | 3,234 |
Total VIPs delivered | 3,239 |
Total delivered | 6,473 |
Total ejected | 116 |
Search and Rescue |
|
Total items rescued | 20 |
Total profit | 491,188 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 8,394 |
Grade 1 upgrades generated | 826 |
Grade 2 upgrades generated | 1,063 |
Grade 3 upgrades generated | 1,407 |
Grade 4 upgrades generated | 1,909 |
Grade 5 upgrades generated | 3,189 |
Crew |
|
Crew credits earned | 1,980,165,538 cr |
Crew hired | 6 |
Crew fired | 4 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 21H 33M 19S |
Time in gunner role | 10M 52S |