CMDR Valhalla62 profile
(Krait Mk II)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 20,958,372,737 cr |
Credits spent on ships | 1,338,233,912 cr |
Credits spent on outfitting | 3,119,283,141 cr |
Credits spent on repairs | 10,495,195 cr |
Credits spent on fuel | 646,860 cr |
Credits spent on munitions | 696,917 cr |
Insurance claims | 17 |
Total claim costs | 63,846,501 cr |
Combat |
|
Bounties claimed | 6,517 |
Profit from bounties | 247,352,730 cr |
Combat bonds | 699 |
Profit from combat bonds | 27,926,076 cr |
Assassinations | 41 |
Profit from assassinations | 10,571,265 cr |
Highest single reward | 319,375 cr |
Skimmers killed | 215 |
Crime |
|
Fines issued | 95 |
Lifetime fines value | 93,967 cr |
Bounties received/earned | 755 |
Lifetime bounty value | 1,297,285 cr |
Highest bounty issued | 464,700 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 43,585 cr |
Commodities smuggled | 14 |
Average profit | 4,843 cr |
Highest single transaction | 22,563 cr |
Trading |
|
Market network | 207 |
Trading profit | 3,035,610,240 cr |
Commodities traded | 215,573 |
Average profit | 3,683,993 cr |
Highest single transaction | 63,478,415 cr |
Mining |
|
Profits from mining | 2,815,241,162 cr |
Minerals refined | 1,857 |
Materials collected | 21,692 |
Exploration |
|
Systems visited | 35,503 |
Profits from exploration | 6,147,354,602 cr |
Level 2 detailed scans | 62,794 |
Level 3 detailed scans | 73,614 |
Highest payout | 30,190,157 cr |
Total hyperspace distance | 2,574,915 ly |
Total hyperspace jumps | 41,816 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 23W 5D 2H 27M |
Passengers |
|
Total bulk passengers delivered | 1,644 |
Total VIPs delivered | 5,027 |
Total delivered | 6,671 |
Total ejected | 139 |
Search and Rescue |
|
Total items rescued | 30 |
Total profit | 371,239 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 1,860 |
Grade 1 upgrades generated | 314 |
Grade 2 upgrades generated | 282 |
Grade 3 upgrades generated | 402 |
Grade 4 upgrades generated | 358 |
Grade 5 upgrades generated | 504 |
Multi-Crew |
|
Total time in multi-crew | 17H 42M 51S |
Time in gunner role | 1H 30M 20S |
Total credits accrued | 2,377,419 cr |