CMDR Boris1976 profile
(Python)
Federation: Lieutenant
Empire: Knight
Balance |
|
---|---|
Current assets | 10,832,547,946 cr |
Credits spent on ships | 564,810,948 cr |
Credits spent on outfitting | 1,375,928,174 cr |
Credits spent on repairs | 6,568,099 cr |
Credits spent on fuel | 205,939 cr |
Credits spent on munitions | 891,186 cr |
Insurance claims | 74 |
Total claim costs | 186,572,484 cr |
Combat |
|
Bounties claimed | 786 |
Profit from bounties | 46,498,408 cr |
Combat bonds | 122 |
Profit from combat bonds | 3,181,000 cr |
Assassinations | 1 |
Profit from assassinations | 259,080 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 72 |
Crime |
|
Fines issued | 94 |
Lifetime fines value | 107,584 cr |
Bounties received/earned | 69 |
Lifetime bounty value | 37,035 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 458,389 cr |
Commodities smuggled | 290 |
Average profit | 57,299 cr |
Highest single transaction | 343,042 cr |
Trading |
|
Market network | 335 |
Trading profit | 18,210,271,625 cr |
Commodities traded | 93,154 |
Average profit | 18,638,968 cr |
Highest single transaction | 356,656,146 cr |
Mining |
|
Profits from mining | 17,484,794,300 cr |
Minerals refined | 12,869 |
Materials collected | 9,323 |
Exploration |
|
Systems visited | 8,782 |
Profits from exploration | 711,985,416 cr |
Level 2 detailed scans | 34,599 |
Level 3 detailed scans | 37,335 |
Highest payout | 10,150,645 cr |
Total hyperspace distance | 356,904 ly |
Total hyperspace jumps | 13,379 |
Max distance from start | 22,022.00 ly |
Max distance from Sol | 22,029.44 ly |
Max distance from Colonia | 23,514.06 ly |
Approximate time played | 14W 2D 2H 21M |
Passengers |
|
Total bulk passengers delivered | 5,195 |
Total VIPs delivered | 2,067 |
Total delivered | 7,262 |
Total ejected | 96 |
Search and Rescue |
|
Total items rescued | 65 |
Total profit | 235,792 cr |
Total rescue transactions | 41 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 754 |
Grade 1 upgrades generated | 225 |
Grade 2 upgrades generated | 170 |
Grade 3 upgrades generated | 150 |
Grade 4 upgrades generated | 126 |
Grade 5 upgrades generated | 83 |