CMDR Max Ter profile

(Krait MkII)

Federation: Rear Admiral
Empire: Earl
Balance |
|
---|---|
Current assets | 3,161,892,838 cr |
Credits spent on ships | 840,073,403 cr |
Credits spent on outfitting | 2,166,778,881 cr |
Credits spent on repairs | 9,357,332 cr |
Credits spent on fuel | 87,834 cr |
Credits spent on munitions | 504,300 cr |
Insurance claims | 45 |
Total claim costs | 63,805,438 cr |
Combat |
|
Bounties claimed | 2,219 |
Profit from bounties | 118,944,747 cr |
Combat bonds | 656 |
Profit from combat bonds | 33,558,060 cr |
Assassinations | 11 |
Profit from assassinations | 2,385,986 cr |
Highest single reward | 483,974 cr |
Skimmers killed | 10 |
Crime |
|
Fines issued | 164 |
Lifetime fines value | 538,120 cr |
Bounties received/earned | 62 |
Lifetime bounty value | 56,050 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 24,630 cr |
Commodities smuggled | 18 |
Average profit | 3,519 cr |
Highest single transaction | 7,368 cr |
Trading |
|
Market network | 69 |
Trading profit | 184,448,976 cr |
Commodities traded | 5,851 |
Average profit | 1,036,230 cr |
Highest single transaction | 64,309,002 cr |
Mining |
|
Profits from mining | 173,958,225 cr |
Minerals refined | 1,135 |
Materials collected | 29,018 |
Exploration |
|
Systems visited | 13,316 |
Profits from exploration | 2,406,778,691 cr |
Level 2 detailed scans | 21,072 |
Level 3 detailed scans | 28,604 |
Highest payout | 17,030,318 cr |
Total hyperspace distance | 705,972 ly |
Total hyperspace jumps | 15,307 |
Max distance from start | 65,570.29 ly |
Max distance from Sol | 65,627.06 ly |
Max distance from Colonia | 46,612.96 ly |
Approximate time played | 9W 5D 8H 3M |
Passengers |
|
Total bulk passengers delivered | 423 |
Total VIPs delivered | 557 |
Total delivered | 980 |
Total ejected | 5 |
Search and Rescue |
|
Total items rescued | 17 |
Total profit | 476,725 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 3,066 |
Grade 1 upgrades generated | 791 |
Grade 2 upgrades generated | 280 |
Grade 3 upgrades generated | 451 |
Grade 4 upgrades generated | 500 |
Grade 5 upgrades generated | 1,044 |
Crew |
|
Crew credits earned | 40,182,250 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 9H 30M 13S |
Time in fighter con role | 20M 58S |