CMDR prawnetto profile

(Krait MkII)

Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 44,981,914,599 cr |
Credits spent on ships | 9,045,601,823 cr |
Credits spent on outfitting | 34,681,219,212 cr |
Credits spent on repairs | 183,949,380 cr |
Credits spent on fuel | 11,015,832 cr |
Credits spent on munitions | 23,897,430 cr |
Insurance claims | 115 |
Total claim costs | 548,760,293 cr |
Combat |
|
Bounties claimed | 27,041 |
Profit from bounties | 2,125,824,124 cr |
Combat bonds | 4,893 |
Profit from combat bonds | 287,366,725 cr |
Assassinations | 909 |
Profit from assassinations | 971,857,698 cr |
Highest single reward | 1,741,642 cr |
Skimmers killed | 778 |
Crime |
|
Fines issued | 1,105 |
Lifetime fines value | 11,527,627 cr |
Bounties received/earned | 1,427 |
Lifetime bounty value | 4,525,545 cr |
Highest bounty issued | 1,012,200 cr |
Smuggling |
|
Black market network | 92 |
Black market profit | 54,303,952 cr |
Commodities smuggled | 6,069 |
Average profit | 149,598 cr |
Highest single transaction | 2,126,100 cr |
Trading |
|
Market network | 943 |
Trading profit | 8,891,174,532 cr |
Commodities traded | 2,468,372 |
Average profit | 780,064 cr |
Highest single transaction | 297,994,852 cr |
Mining |
|
Profits from mining | 10,580,972,254 cr |
Minerals refined | 14,543 |
Materials collected | 74,180 |
Exploration |
|
Systems visited | 49,738 |
Profits from exploration | 4,546,649,803 cr |
Level 2 detailed scans | 124,702 |
Level 3 detailed scans | 279,600 |
Highest payout | 28,336,825 cr |
Total hyperspace distance | 3,467,967 ly |
Total hyperspace jumps | 97,463 |
Max distance from start | 65,535.82 ly |
Max distance from Sol | 65,592.80 ly |
Max distance from Colonia | 48,328.09 ly |
Approximate time played | 72W 5D 4H 9M |
Passengers |
|
Total bulk passengers delivered | 3,014 |
Total VIPs delivered | 1,407 |
Total delivered | 4,421 |
Total ejected | 9 |
Search and Rescue |
|
Total items rescued | 131 |
Total profit | 2,269,428 cr |
Total rescue transactions | 54 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 8,585 |
Grade 1 upgrades generated | 950 |
Grade 2 upgrades generated | 642 |
Grade 3 upgrades generated | 1,282 |
Grade 4 upgrades generated | 1,536 |
Grade 5 upgrades generated | 4,175 |
Crew |
|
Crew credits earned | 5,504,314,601 cr |
Crew hired | 11 |
Crew fired | 5 |
Crew lost | 11 |
Multi-Crew |
|
Total time in multi-crew | 23H 11M 44S |
Time in gunner role | 39M 46S |
Time in fighter con role | 19M 30S |