CMDR Jerry Fredrickson profile
Profile

Commander name:
Current ship:
SNAKE [JE-12P]
(Python)
(Python)
Member since:
Oct 22, 2017
Distances submitted:
0
Systems visited:
1,410
Systems discovered first:
181

Ranks
Soldier
Ecologist
Federation: Recruit
Empire: Squire
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 4,603,256,553 cr |
Credits spent on ships | 273,901,393 cr |
Credits spent on outfitting | 463,131,951 cr |
Credits spent on repairs | 609,280 cr |
Credits spent on fuel | 40,032 cr |
Credits spent on munitions | 73,668 cr |
Insurance claims | 3 |
Total claim costs | 1,196,873 cr |
Combat |
|
Bounties claimed | 528 |
Profit from bounties | 19,522,648 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 5 |
Profit from assassinations | 970,441 cr |
Highest single reward | 772,169 cr |
Skimmers killed | 28 |
Crime |
|
Fines issued | 21 |
Lifetime fines value | 18,950 cr |
Bounties received/earned | 36 |
Lifetime bounty value | 35,100 cr |
Highest bounty issued | 1,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 23 |
Trading profit | 257,114,013 cr |
Commodities traded | 17,860 |
Average profit | 3,837,523 cr |
Highest single transaction | 18,473,356 cr |
Mining |
|
Profits from mining | 16,579,388 cr |
Minerals refined | 143 |
Materials collected | 3,514 |
Exploration |
|
Systems visited | 1,609 |
Profits from exploration | 343,518,348 cr |
Level 2 detailed scans | 14,957 |
Level 3 detailed scans | 14,956 |
Highest payout | 7,315,759 cr |
Total hyperspace distance | 85,148 ly |
Total hyperspace jumps | 1,782 |
Max distance from start | 12,072.85 ly |
Max distance from Sol | 12,082.88 ly |
Max distance from Colonia | 28,977.88 ly |
Approximate time played | 4W 5D 21H 55M |
Search and Rescue |
|
Total items rescued | 57 |
Total profit | 1,337,325 cr |
Total rescue transactions | 22 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 506 |
Grade 1 upgrades generated | 235 |
Grade 2 upgrades generated | 142 |
Grade 3 upgrades generated | 93 |
Grade 4 upgrades generated | 27 |
Grade 5 upgrades generated | 9 |