CMDR KubaP profile
Profile
Commander name:
Current ship:
CHAOS THEORY MK. III [KP-2AE]
(Asp Explorer)
(Asp Explorer)
Member since:
Oct 22, 2017
Distances submitted:
1
Systems visited:
2,827
Systems discovered first:
691
Ranks
Defenceless
Directionless
Federation: Petty Officer
Empire: Outsider
Distances contributions
Flight log heatmap
Statistics
Balance |
|
|---|---|
| Current assets | 527,962,682 cr |
| Credits spent on ships | 73,828,092 cr |
| Credits spent on outfitting | 159,100,049 cr |
| Credits spent on repairs | 308,755 cr |
| Credits spent on fuel | 79,157 cr |
| Credits spent on munitions | 64,207 cr |
| Insurance claims | 16 |
| Total claim costs | 13,655,267 cr |
Combat |
|
| Bounties claimed | 476 |
| Profit from bounties | 8,221,249 cr |
| Combat bonds | 0 |
| Profit from combat bonds | 0 cr |
| Assassinations | 0 |
| Profit from assassinations | 0 cr |
| Highest single reward | 85,995 cr |
| Skimmers killed | 5 |
Crime |
|
| Fines issued | 44 |
| Lifetime fines value | 14,469 cr |
| Bounties received/earned | 17 |
| Lifetime bounty value | 7,660 cr |
| Highest bounty issued | 600 cr |
Smuggling |
|
| Black market network | 0 |
| Black market profit | 0 cr |
| Commodities smuggled | 0 |
| Average profit | 0 cr |
| Highest single transaction | 0 cr |
Trading |
|
| Market network | 11 |
| Trading profit | 256,412 cr |
| Commodities traded | 247 |
| Average profit | 8,842 cr |
| Highest single transaction | 26,848 cr |
Mining |
|
| Profits from mining | 0 cr |
| Minerals refined | 0 |
| Materials collected | 2,268 |
Exploration |
|
| Systems visited | 2,392 |
| Profits from exploration | 207,199,470 cr |
| Level 2 detailed scans | 2,865 |
| Level 3 detailed scans | 3,446 |
| Highest payout | 10,871,963 cr |
| Total hyperspace distance | 161,704 ly |
| Total hyperspace jumps | 3,064 |
| Max distance from start | 25,843.92 ly |
| Max distance from Sol | 25,899.99 ly |
| Max distance from Colonia | 37,317.32 ly |
| Approximate time played | 1W 2D 19H 16M |
Crafting |
|
| Number of engineers used | 1 |
| Number of upgrades generated | 45 |
| Grade 1 upgrades generated | 6 |
| Grade 2 upgrades generated | 6 |
| Grade 3 upgrades generated | 15 |
| Grade 4 upgrades generated | 12 |
| Grade 5 upgrades generated | 6 |
Multi-Crew |
|
| Total time in multi-crew | 26M 44S |
| Time in gunner role | 26M |
| Total credits accrued | 20,639 cr |