CMDR traone1 profile
(Asp Explorer)
Federation: Recruit
Empire: None
Balance |
|
---|---|
Current assets | 885,958,140 cr |
Credits spent on ships | 385,251,908 cr |
Credits spent on outfitting | 514,116,104 cr |
Credits spent on repairs | 643,699 cr |
Credits spent on fuel | 46,207 cr |
Credits spent on munitions | 43,621 cr |
Insurance claims | 28 |
Total claim costs | 44,104,459 cr |
Combat |
|
Bounties claimed | 17 |
Profit from bounties | 1,551,766 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 1 |
Profit from assassinations | 58,139 cr |
Highest single reward | 140,852 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 20 |
Lifetime fines value | 2,548 cr |
Bounties received/earned | 15 |
Lifetime bounty value | 12,650 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 49 |
Trading profit | 249,198,447 cr |
Commodities traded | 1,066 |
Average profit | 2,768,872 cr |
Highest single transaction | 41,576,000 cr |
Mining |
|
Profits from mining | 269,439,836 cr |
Minerals refined | 766 |
Materials collected | 4,206 |
Exploration |
|
Systems visited | 5,734 |
Profits from exploration | 415,415,743 cr |
Level 2 detailed scans | 24,171 |
Level 3 detailed scans | 23,986 |
Highest payout | 5,510,332 cr |
Total hyperspace distance | 235,439 ly |
Total hyperspace jumps | 6,360 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 2W 2D 18H 50M |
Passengers |
|
Total bulk passengers delivered | 1,024 |
Total VIPs delivered | 990 |
Total delivered | 2,014 |
Total ejected | 253 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 109,502 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 74 |
Grade 1 upgrades generated | 23 |
Grade 2 upgrades generated | 16 |
Grade 3 upgrades generated | 8 |
Grade 4 upgrades generated | 12 |
Grade 5 upgrades generated | 15 |
Multi-Crew |
|
Total time in multi-crew | 1H 27M 13S |