CMDR kyr one profile
(Type-9 Heavy)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 33,619,686,270 cr |
Credits spent on ships | 1,016,430,188 cr |
Credits spent on outfitting | 4,195,161,624 cr |
Credits spent on repairs | 27,439,973 cr |
Credits spent on fuel | 1,285,118 cr |
Credits spent on munitions | 3,868,706 cr |
Insurance claims | 47 |
Total claim costs | 504,337,932 cr |
Combat |
|
Bounties claimed | 21,643 |
Profit from bounties | 2,260,068,943 cr |
Combat bonds | 2,071 |
Profit from combat bonds | 104,457,779 cr |
Assassinations | 16 |
Profit from assassinations | 42,475,530 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 56 |
Crime |
|
Fines issued | 214 |
Lifetime fines value | 5,061,274 cr |
Bounties received/earned | 160 |
Lifetime bounty value | 827,290 cr |
Highest bounty issued | 522,600 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 288,550 cr |
Commodities smuggled | 19 |
Average profit | 22,196 cr |
Highest single transaction | 101,526 cr |
Trading |
|
Market network | 161 |
Trading profit | 564,146,772 cr |
Commodities traded | 45,094 |
Average profit | 866,585 cr |
Highest single transaction | 22,717,168 cr |
Mining |
|
Profits from mining | 2,530,473,136 cr |
Minerals refined | 557 |
Materials collected | 101,182 |
Exploration |
|
Systems visited | 12,403 |
Profits from exploration | 2,073,328,467 cr |
Level 2 detailed scans | 27,761 |
Level 3 detailed scans | 135,980 |
Highest payout | 21,516,394 cr |
Total hyperspace distance | 715,803 ly |
Total hyperspace jumps | 16,293 |
Max distance from start | 65,648.16 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 19W 3D 11H 3M |
Passengers |
|
Total bulk passengers delivered | 6,971 |
Total VIPs delivered | 397 |
Total delivered | 7,368 |
Total ejected | 129 |
Search and Rescue |
|
Total items rescued | 580 |
Total profit | 10,460,907 cr |
Total rescue transactions | 22 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 4,851 |
Grade 1 upgrades generated | 553 |
Grade 2 upgrades generated | 368 |
Grade 3 upgrades generated | 536 |
Grade 4 upgrades generated | 771 |
Grade 5 upgrades generated | 2,623 |
Crew |
|
Crew credits earned | 5,149,625,463 cr |
Crew hired | 43 |
Crew fired | 42 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 48S |